Cite
HARVARD Citation
Sekhavat, Y. (2016). KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International journal of computer games technology. p. . [Online].
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Sekhavat, Y. (2016). KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. International journal of computer games technology. p. . [Online].