Strengthening gamification studies: Current trends and future opportunities of gamification research. Issue 127 (July 2019)
- Record Type:
- Journal Article
- Title:
- Strengthening gamification studies: Current trends and future opportunities of gamification research. Issue 127 (July 2019)
- Main Title:
- Strengthening gamification studies: Current trends and future opportunities of gamification research
- Authors:
- Rapp, Amon
Hopfgartner, Frank
Hamari, Juho
Linehan, Conor
Cena, Federica - Abstract:
- Abstract: Gamification is now a well-established technique in Human-Computer Interaction. However, research on gamification still faces a variety of empirical and theoretical challenges. Firstly, studies of gamified systems typically focus narrowly on understanding individuals. short-term interactions with the system, ignoring more difficult to measure outcomes. Secondly, academic research on gamification has been slow to improve the techniques through which gamified applications are designed. Third, current gamification research lacks a critical lens capable of exploring unintended consequences of designs. The 14 articles published in this special issue face these challenges with great methodological rigor. We summarize them by identifying three main themes: the determination to improve the quality and usefulness of theory in the field of gamification, the improvements in design practice, and the adoption of a critical gaze to uncover side-effects of gamification designs. We conclude by providing an overview of the questions that we feel must be addressed by future work in gamification. Gamification studies would benefit from a wider use of theories to account for the complexity of human behavior, a more thorough exploration of the many opportunities coming from the world of games, and an ethical reflection on the use of game design elements in serious domains.
- Is Part Of:
- International journal of human-computer studies. Issue 127(2019)
- Journal:
- International journal of human-computer studies
- Issue:
- Issue 127(2019)
- Issue Display:
- Volume 127, Issue 127 (2019)
- Year:
- 2019
- Volume:
- 127
- Issue:
- 127
- Issue Sort Value:
- 2019-0127-0127-0000
- Page Start:
- 1
- Page End:
- 6
- Publication Date:
- 2019-07
- Subjects:
- Gamification -- Game elements -- Gameful design
Human-machine systems -- Periodicals
Systems engineering -- Periodicals
Human engineering -- Periodicals
Human engineering
Human-machine systems
Systems engineering
Periodicals
Electronic journals
004.019 - Journal URLs:
- http://www.sciencedirect.com/science/journal/10715819 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.ijhcs.2018.11.007 ↗
- Languages:
- English
- ISSNs:
- 1071-5819
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4542.288100
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 10324.xml