Toward dynamic pain expressions in avatars: Perceived realism and pain level of different action unit orders. (July 2019)
- Record Type:
- Journal Article
- Title:
- Toward dynamic pain expressions in avatars: Perceived realism and pain level of different action unit orders. (July 2019)
- Main Title:
- Toward dynamic pain expressions in avatars: Perceived realism and pain level of different action unit orders
- Authors:
- Tessier, Marie-Hélène
Gingras, Chloé
Robitaille, Nicolas
Jackson, Philip L. - Abstract:
- Abstract: The facial expression of pain can be decomposed in three sets of Action Units (AUs), the smallest discriminating facial movements: Brow lowering (B), Nose wrinkling + Upper lip raising (N), and Orbit tightening + Eyelid closure (O). This study compared the perception of realism and pain level from different onset orders of AUs in avatars. Seven videos of facial expressions of pain were created with four different avatars (2 women): six sequential onsets combining the three sets of AUs and one synchronized onset. 45 healthy adults (22 women; aged 23.6 ± 5.2 years) rated the realism of facial movements, and the level of intensity and unpleasantness of perceived pain. A more realistic expression was associated with the onset of O before or at the same time as N, a more intense expression was associated when B occurred last, and a higher level of unpleasantness was associated with the onset of N before B . Therefore, the sequence ONB yielded the highest ratings on both measures of realism and pain levels. These findings describe the perceived content of different orders of facial movements that could contribute to the creation of realistic pain-expressing virtual agents designed to study human-computer interactions. Highlights: Fine facial movements can affect the perception of virtual facial expressions. Perceived realism and pain level change according to the order of pain AUs. Avatars' gender affects the perceived realism and pain level of the order of AUs. AAbstract: The facial expression of pain can be decomposed in three sets of Action Units (AUs), the smallest discriminating facial movements: Brow lowering (B), Nose wrinkling + Upper lip raising (N), and Orbit tightening + Eyelid closure (O). This study compared the perception of realism and pain level from different onset orders of AUs in avatars. Seven videos of facial expressions of pain were created with four different avatars (2 women): six sequential onsets combining the three sets of AUs and one synchronized onset. 45 healthy adults (22 women; aged 23.6 ± 5.2 years) rated the realism of facial movements, and the level of intensity and unpleasantness of perceived pain. A more realistic expression was associated with the onset of O before or at the same time as N, a more intense expression was associated when B occurred last, and a higher level of unpleasantness was associated with the onset of N before B . Therefore, the sequence ONB yielded the highest ratings on both measures of realism and pain levels. These findings describe the perceived content of different orders of facial movements that could contribute to the creation of realistic pain-expressing virtual agents designed to study human-computer interactions. Highlights: Fine facial movements can affect the perception of virtual facial expressions. Perceived realism and pain level change according to the order of pain AUs. Avatars' gender affects the perceived realism and pain level of the order of AUs. A specific combination of AU yields the highest ratings on realism and pain level. AUs order should be considered in the creation of virtual humanoid. … (more)
- Is Part Of:
- Computers in human behavior. Volume 96(2019)
- Journal:
- Computers in human behavior
- Issue:
- Volume 96(2019)
- Issue Display:
- Volume 96, Issue 2019 (2019)
- Year:
- 2019
- Volume:
- 96
- Issue:
- 2019
- Issue Sort Value:
- 2019-0096-2019-0000
- Page Start:
- 95
- Page End:
- 109
- Publication Date:
- 2019-07
- Subjects:
- Dynamic facial expressions -- Pain of others -- Virtual agents -- Action units -- Perception -- Behavioral realism
Interactive computer systems -- Periodicals
Man-machine systems -- Periodicals
004.019 - Journal URLs:
- http://www.sciencedirect.com/science/journal/07475632 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.chb.2019.02.001 ↗
- Languages:
- English
- ISSNs:
- 0747-5632
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3394.921600
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 10100.xml