Cite
HARVARD Citation
Ganzon, S. (2019). Investing Time for Your In-Game Boyfriends and BFFs: Time as Commodity and the Simulation of Emotional Labor in Mystic Messenger. Games and culture. 14 (2), pp. 139-153. [Online].
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Ganzon, S. (2019). Investing Time for Your In-Game Boyfriends and BFFs: Time as Commodity and the Simulation of Emotional Labor in Mystic Messenger. Games and culture. 14 (2), pp. 139-153. [Online].