The use and effect of video game design theory in the creation of game-based systems for upper limb stroke rehabilitation. (26th April 2016)
- Record Type:
- Journal Article
- Title:
- The use and effect of video game design theory in the creation of game-based systems for upper limb stroke rehabilitation. (26th April 2016)
- Main Title:
- The use and effect of video game design theory in the creation of game-based systems for upper limb stroke rehabilitation
- Authors:
- Barrett, N
Swain, I
Gatzidis, C
Mecheraoui, C - Abstract:
- Upper limb exercise is often neglected during post-stroke rehabilitation. Video games have been shown to be useful in providing environments in which patients can practise repetitive, functionally meaningful movements, and in inducing neuroplasticity. The design of video games is often focused upon a number of fundamental principles, such as reward, goals, challenge and the concept of meaningful play, and these same principles are important in the design of games for rehabilitation. Further to this, there have been several attempts for the strengthening of the relationship between commercial game design and rehabilitative game design, the former providing insight into factors that can increase motivation and engagement with the latter. In this article, we present an overview of various game design principles and the theoretical grounding behind their presence, in addition to attempts made to utilise these principles in the creation of upper limb stroke rehabilitation systems and the outcomes of their use. We also present research aiming to move the collaborative efforts of designers and therapists towards a model for the structured design of these games and the various steps taken concerning the theoretical classification and mapping of game design concepts with intended cognitive and motor outcomes.
- Is Part Of:
- Journal of rehabilitation and assistive technologies engineering. Volume 3(2016)
- Journal:
- Journal of rehabilitation and assistive technologies engineering
- Issue:
- Volume 3(2016)
- Issue Display:
- Volume 3, Issue 2016 (2016)
- Year:
- 2016
- Volume:
- 3
- Issue:
- 2016
- Issue Sort Value:
- 2016-0003-2016-0000
- Page Start:
- Page End:
- Publication Date:
- 2016-04-26
- Subjects:
- Video games -- stroke -- rehabilitation -- game design theory -- upper limb
Rehabilitation technology -- Periodicals
617.03 - Journal URLs:
- http://www.uk.sagepub.com/home.nav ↗
http://jrt.sagepub.com/ ↗ - DOI:
- 10.1177/2055668316643644 ↗
- Languages:
- English
- ISSNs:
- 2055-6683
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 9502.xml