Digital games for entrepreneurial learning, innovation and creativity: examples and evaluation criteria. Issue 3 (1st January 2012)
- Record Type:
- Journal Article
- Title:
- Digital games for entrepreneurial learning, innovation and creativity: examples and evaluation criteria. Issue 3 (1st January 2012)
- Main Title:
- Digital games for entrepreneurial learning, innovation and creativity: examples and evaluation criteria
- Authors:
- Tragazikis, Panagiotis
Kirginas, Sotiris
Gouscos, Dimitris - Abstract:
- This paper introduces a some good examples of digital games freely available on the web that can be used as educational tools supporting entrepreneurship, innovation and creativity skills b an evaluation framework for identifying such examples. To this end, in the first part of the paper, indicative examples are provided for digital games purposed for entertainment and/or learning, drawn from the broad array of online available business games. In the second part of the paper, the examples provided are evaluated along three dimensions: a generic dimension related to digital-games based learning (DGBL) aspects; and two more specific dimensions, focused on the innovation/creativity and entrepreneurship skills that can be encouraged (and gradually exercised and learnt) through gameplay. The final objective of this evaluation is twofold: firstly, to locate similarities, differences, strengths and weaknesses of the games currently available, that can help identify specific needs for digital games-based entrepreneurial learning material; and secondly, to provide a set of findings and issues that need to be considered while developing (or repurposing) digital games for entrepreneurial learning.
- Is Part Of:
- International journal of innovation and regional development. Volume 4:Issue 3/4(2012)
- Journal:
- International journal of innovation and regional development
- Issue:
- Volume 4:Issue 3/4(2012)
- Issue Display:
- Volume 4, Issue 3/4 (2012)
- Year:
- 2012
- Volume:
- 4
- Issue:
- 3/4
- Issue Sort Value:
- 2012-0004-NaN-0000
- Page Start:
- 314
- Page End:
- 337
- Publication Date:
- 2012-01-01
- Subjects:
- digital games-based learning -- DGBL -- games-based teaching -- evaluation of digital games for learning -- entrepreneurial learning -- innovation and creativity skills
Regional planning -- Periodicals
Community development -- Periodicals
Technological innovations -- Periodicals
307.105 - Journal URLs:
- http://www.inderscience.com/ ↗
http://www.inderscience.com/browse/index.php ↗ - Languages:
- English
- ISSNs:
- 1753-0660
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 8697.xml