Cite
HARVARD Citation
Hjorth, L. (2017). Visualizing Play: A Case Study of a Camera Phone Game for Playful Re-imaginings of Place. Television & new media. pp. 336-350. [Online].
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Hjorth, L. (2017). Visualizing Play: A Case Study of a Camera Phone Game for Playful Re-imaginings of Place. Television & new media. pp. 336-350. [Online].