Opera Scenes in Video Games: Hitmen, Divas and Wagner's Werewolves. (19th July 2018)
- Record Type:
- Journal Article
- Title:
- Opera Scenes in Video Games: Hitmen, Divas and Wagner's Werewolves. (19th July 2018)
- Main Title:
- Opera Scenes in Video Games: Hitmen, Divas and Wagner's Werewolves
- Authors:
- Summers, Tim
- Abstract:
- Abstract: This article aims to illuminate the meanings and aesthetic effects generated by scenes of staged opera in video games. It also explores the images of opera transmitted to the huge audiences that games address. Three dimensions of the opera-game encounter are discussed. First, Tosca in Hitman: Blood Money and The Beggar's Opera in Assassin's Creed III are used to examine the treatment of violence and the discourse of popular appeal in games and opera. Second, the arias sung by women in Final Fantasy VI and Parasite Eve illustrate how a melodramatic mode of expression represents a confluence of the aesthetic priorities of the two media. Finally, The Beast Within 's meditation on Wagner reveals how opera sequences aim to engage players by conjuring phantasmagorias through a unifying and enrapturing spectacle.
- Is Part Of:
- Cambridge opera journal. Volume 29:Number 3(2017:Nov.)
- Journal:
- Cambridge opera journal
- Issue:
- Volume 29:Number 3(2017:Nov.)
- Issue Display:
- Volume 29, Issue 3 (2017)
- Year:
- 2017
- Volume:
- 29
- Issue:
- 3
- Issue Sort Value:
- 2017-0029-0003-0000
- Page Start:
- 253
- Page End:
- 286
- Publication Date:
- 2018-07-19
- Subjects:
- Opera -- Periodicals
782.1 - Journal URLs:
- http://journals.cambridge.org ↗
- DOI:
- 10.1017/S0954586718000046 ↗
- Languages:
- English
- ISSNs:
- 0954-5867
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD Digital Store
- Ingest File:
- 7043.xml