Impacts of integrating the repertory grid into an augmented reality-based learning design on students' learning achievements, cognitive load and degree of satisfaction. Issue 2 (17th February 2018)
- Record Type:
- Journal Article
- Title:
- Impacts of integrating the repertory grid into an augmented reality-based learning design on students' learning achievements, cognitive load and degree of satisfaction. Issue 2 (17th February 2018)
- Main Title:
- Impacts of integrating the repertory grid into an augmented reality-based learning design on students' learning achievements, cognitive load and degree of satisfaction
- Authors:
- Wu, Po-Han
Hwang, Gwo-Jen
Yang, Mei-Ling
Chen, Chih-Hung - Abstract:
- ABSTRACT: Augmented reality (AR) offers potential advantages for intensifying environmental context awareness and augmenting students' experiences in real-world environments by dynamically overlapping digital materials with a real-world environment. However, some challenges to AR learning environments have been described, such as participants' cognitive overload and the ways to provide assistance in constructing the presented learning materials. In this study, a mindtool-based AR learning system was developed, based on the repertory grid method and the contiguity principle of multimedia learning, for assisting students in constructing their knowledge in a natural science course. Furthermore, an experiment was carried out on an elementary school natural science course to compare the influences of this method with those of the conventional AR learning system on students' learning effectiveness. The experimental results show that the designated approach effectively promoted the students' learning achievements, and no significant difference existed between the mindtool-based AR learning system and the conventional AR learning system in terms of students' cognition load and satisfaction degree; moreover, both the experimental group and the control group perceived low cognition load during the learning activity and rated their own AR learning systems as being highly satisfactory.
- Is Part Of:
- Interactive learning environments. Volume 26:Issue 2(2018)
- Journal:
- Interactive learning environments
- Issue:
- Volume 26:Issue 2(2018)
- Issue Display:
- Volume 26, Issue 2 (2018)
- Year:
- 2018
- Volume:
- 26
- Issue:
- 2
- Issue Sort Value:
- 2018-0026-0002-0000
- Page Start:
- 221
- Page End:
- 234
- Publication Date:
- 2018-02-17
- Subjects:
- Augmented reality -- repertory grid -- mindtool -- contiguity principle -- cognition load
Educational technology -- United States -- Periodicals
371.33 - Journal URLs:
- http://www.tandfonline.com/toc/nile20/current ↗
http://www.tandfonline.com/ ↗
http://www.tandf.co.uk/journals/titles/10494820.asp ↗ - DOI:
- 10.1080/10494820.2017.1294608 ↗
- Languages:
- English
- ISSNs:
- 1049-4820
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 4531.872180
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 5876.xml