Group Modeling: A Unified Velocity‐Based Approach. (20th September 2016)
- Record Type:
- Journal Article
- Title:
- Group Modeling: A Unified Velocity‐Based Approach. (20th September 2016)
- Main Title:
- Group Modeling: A Unified Velocity‐Based Approach
- Authors:
- Ren, Z.
Charalambous, P.
Bruneau, J.
Peng, Q.
Pettré, J. - Abstract:
- Abstract: Crowd simulators are commonly used to populate movie or game scenes in the entertainment industry. Even though it is crucial to consider the presence of groups for the believability of a virtual crowd, most crowd simulations only take into account individual characters or a limited set of group behaviors. We introduce a unified solution that allows for simulations of crowds that have diverse group properties such as social groups, marches, tourists and guides, etc. We extend the Velocity Obstacle approach for agent‐based crowd simulations by introducing Velocity Connection; the set of velocities that keep agents moving together while avoiding collisions and achieving goals. We demonstrate our approach to be robust, controllable, and able to cover a large set of group behaviors. Abstract : Crowd simulators are commonly used to populate movie or game scenes in the entertainment industry. Even though it is crucial to consider the presence of groups for the believability of a virtual crowd, most crowd simulations only take into account individual characters or a limited set of group behaviors. We introduce a unified solution that allows for simulations of crowds that have diverse group properties such as social groups, marches, tourists and guides, etc. We extend the Velocity Obstacle approach for agent‐based crowd simulations by introducing Velocity Connection; the set of velocities that keep agents moving together while avoiding collisions and achieving goals. WeAbstract: Crowd simulators are commonly used to populate movie or game scenes in the entertainment industry. Even though it is crucial to consider the presence of groups for the believability of a virtual crowd, most crowd simulations only take into account individual characters or a limited set of group behaviors. We introduce a unified solution that allows for simulations of crowds that have diverse group properties such as social groups, marches, tourists and guides, etc. We extend the Velocity Obstacle approach for agent‐based crowd simulations by introducing Velocity Connection; the set of velocities that keep agents moving together while avoiding collisions and achieving goals. We demonstrate our approach to be robust, controllable, and able to cover a large set of group behaviors. Abstract : Crowd simulators are commonly used to populate movie or game scenes in the entertainment industry. Even though it is crucial to consider the presence of groups for the believability of a virtual crowd, most crowd simulations only take into account individual characters or a limited set of group behaviors. We introduce a unified solution that allows for simulations of crowds that have diverse group properties such as social groups, marches, tourists and guides, etc. We extend the Velocity Obstacle approach for agent‐based crowd simulations by introducing Velocity Connection; the set of velocities that keep agents moving together while avoiding collisions and achieving goals. We demonstrate our approach to be robust, controllable, and able to cover a large set of group behaviors. … (more)
- Is Part Of:
- Computer graphics forum. Volume 36:Number 8(2017)
- Journal:
- Computer graphics forum
- Issue:
- Volume 36:Number 8(2017)
- Issue Display:
- Volume 36, Issue 8 (2017)
- Year:
- 2017
- Volume:
- 36
- Issue:
- 8
- Issue Sort Value:
- 2017-0036-0008-0000
- Page Start:
- 45
- Page End:
- 56
- Publication Date:
- 2016-09-20
- Subjects:
- crowd simulation -- group modeling -- behavioral animation -- velocity obstacles -- Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism—Animation -- I.6.8 [Simulation and Modeling]: Types of Simulation—Animation
Computer graphics -- Periodicals
006.605 - Journal URLs:
- http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.1982.tb00001.x/abstract ↗
http://onlinelibrary.wiley.com/ ↗
http://www.blackwell-synergy.com/servlet/useragent?func=showIssues&code=cgf ↗ - DOI:
- 10.1111/cgf.12993 ↗
- Languages:
- English
- ISSNs:
- 0167-7055
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3393.982000
British Library DSC - BLDSS-3PM
British Library STI - ELD Digital store - Ingest File:
- 5625.xml