Animation and narrative in videogames: A case study – Looney Tunes: Acme Arsenal. Issue 1 (1st December 2012)
- Record Type:
- Journal Article
- Title:
- Animation and narrative in videogames: A case study – Looney Tunes: Acme Arsenal. Issue 1 (1st December 2012)
- Main Title:
- Animation and narrative in videogames: A case study – Looney Tunes: Acme Arsenal
- Authors:
- Velikovsky, J. T.
- Abstract:
- This article explains the story behind and some of the creative processes involved in game designing and writing the million-seller PlayStation2, Wii and XBox360 videogame Looney Tunes: Acme Arsenal (Warner Bros, 2007) with a focus on the animation influences on the game narrative, as derived from classic Warner Bros Looney Tunes and Merrie Melodies cel-animated shorts cartoons from the 1930's to 1950's.
- Is Part Of:
- Animation practice, process & production. Volume 2:Issue 1/2(2012)
- Journal:
- Animation practice, process & production
- Issue:
- Volume 2:Issue 1/2(2012)
- Issue Display:
- Volume 2, Issue 1/2 (2012)
- Year:
- 2012
- Volume:
- 2
- Issue:
- 1/2
- Issue Sort Value:
- 2012-0002-NaN-0000
- Page Start:
- 11
- Page End:
- 48
- Publication Date:
- 2012-12-01
- Subjects:
- Animation (Cinematography) -- Periodicals
Computer animation -- Periodicals
777.7 - Journal URLs:
- http://www.ingentaconnect.com/content/intellect/ap3 ↗
http://www.intellectbooks.co.uk/journals/index/ ↗
http://www.intellectbooks.co.uk/journals/view-Journal, id=199/view, page=0/ ↗ - DOI:
- 10.1386/ap3.2.1-2.11_1 ↗
- Languages:
- English
- ISSNs:
- 2042-7875
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 5608.xml