Just‐in‐Time Texture Synthesis. (6th December 2012)
- Record Type:
- Journal Article
- Title:
- Just‐in‐Time Texture Synthesis. (6th December 2012)
- Main Title:
- Just‐in‐Time Texture Synthesis
- Authors:
- Wang, Lili
Shi, Yulong
Chen, Yi
Popescu, Voicu - Abstract:
- Abstract: Texture bombing is a texture synthesis approach that saves memory by stopping short of assembling the output texture from the arrangement of input texture patches; instead, the arrangement is used directly at run time to texture surfaces. However, several problems remain in need of better solutions. One problem is improving texture diversification. A second problem is that mipmapping cannot be used because texel data is not stored explicitly. The lack of an appropriate level‐of‐detail (LoD) scheme results in severe minification artefacts. We present a just‐in‐time texturing method that addresses these two problems. Texture diversification is achieved by modelling a texture patch as an umbrella, a versatile hybrid 3‐D geometry and texture structure with parameterized appearance. The LoD is adapted continuously with a hierarchical algorithm that acts directly on the arrangement map. Results show that our method can model and render the diversity present in nature with only small texture memory requirements. Abstract : We present a just‐intime texturing method that addresses these two problems. Texture diversification is achieved by modeling a texture patch as an umbrella, a versatile hybrid 3‐D geometry and texture structure with parameterized appearance. The LoD is adapted continuously with a hierarchical algorithm that acts directly on the arrangement map. Results show that our method can model and render the diversity present in nature with only small textureAbstract: Texture bombing is a texture synthesis approach that saves memory by stopping short of assembling the output texture from the arrangement of input texture patches; instead, the arrangement is used directly at run time to texture surfaces. However, several problems remain in need of better solutions. One problem is improving texture diversification. A second problem is that mipmapping cannot be used because texel data is not stored explicitly. The lack of an appropriate level‐of‐detail (LoD) scheme results in severe minification artefacts. We present a just‐in‐time texturing method that addresses these two problems. Texture diversification is achieved by modelling a texture patch as an umbrella, a versatile hybrid 3‐D geometry and texture structure with parameterized appearance. The LoD is adapted continuously with a hierarchical algorithm that acts directly on the arrangement map. Results show that our method can model and render the diversity present in nature with only small texture memory requirements. Abstract : We present a just‐intime texturing method that addresses these two problems. Texture diversification is achieved by modeling a texture patch as an umbrella, a versatile hybrid 3‐D geometry and texture structure with parameterized appearance. The LoD is adapted continuously with a hierarchical algorithm that acts directly on the arrangement map. Results show that our method can model and render the diversity present in nature with only small texture memory requirements. … (more)
- Is Part Of:
- Computer graphics forum. Volume 32:Number 1(2013)
- Journal:
- Computer graphics forum
- Issue:
- Volume 32:Number 1(2013)
- Issue Display:
- Volume 32, Issue 1 (2013)
- Year:
- 2013
- Volume:
- 32
- Issue:
- 1
- Issue Sort Value:
- 2013-0032-0001-0000
- Page Start:
- 126
- Page End:
- 138
- Publication Date:
- 2012-12-06
- Subjects:
- texture synthesis -- texture bombing -- diversification
I.3.7.b [Computer Graphics]: Three‐Dimensional Graphics and Realism‐Color, shading, shadowing and texture
Computer graphics -- Periodicals
006.605 - Journal URLs:
- http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.1982.tb00001.x/abstract ↗
http://onlinelibrary.wiley.com/ ↗
http://www.blackwell-synergy.com/servlet/useragent?func=showIssues&code=cgf ↗ - DOI:
- 10.1111/cgf.12003 ↗
- Languages:
- English
- ISSNs:
- 0167-7055
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3393.982000
British Library DSC - BLDSS-3PM
British Library STI - ELD Digital store - Ingest File:
- 1398.xml