Training wheelchair navigation in immersive virtual environments for patients with spinal cord injury – end-user input to design an effective system. (19th May 2017)
- Record Type:
- Journal Article
- Title:
- Training wheelchair navigation in immersive virtual environments for patients with spinal cord injury – end-user input to design an effective system. (19th May 2017)
- Main Title:
- Training wheelchair navigation in immersive virtual environments for patients with spinal cord injury – end-user input to design an effective system
- Authors:
- Nunnerley, Joanne
Gupta, Swati
Snell, Deborah
King, Marcus - Abstract:
- Abstract: Purpose: A user-centred design was used to develop and test the feasibility of an immersive 3D virtual reality wheelchair training tool for people with spinal cord injury (SCI). Method: A Wheelchair Training System was designed and modelled using the Oculus Rift headset and a Dynamic Control wheelchair joystick. The system was tested by clinicians and expert wheelchair users with SCI. Data from focus groups and individual interviews were analysed using a general inductive approach to thematic analysis. Results: Four themes emerged: Realistic System, which described the advantages of a realistic virtual environment; a Wheelchair Training System, which described participants' thoughts on the wheelchair training applications; Overcoming Resistance to Technology, the obstacles to introducing technology within the clinical setting; and Working outside the Rehabilitation Bubble which described the protective hospital environment. Conclusions: The Oculus Rift Wheelchair Training System has the potential to provide a virtual rehabilitation setting which could allow wheelchair users to learn valuable community wheelchair use in a safe environment. Nausea appears to be a side effect of the system, which will need to be resolved before this can be a viable clinical tool. Implications for Rehabilitation: Immersive virtual reality shows promising benefit for wheelchair training in a rehabilitation setting. Early engagement with consumers can improve product development.
- Is Part Of:
- Disability and rehabilitation. Volume 12:Number 4(2017)
- Journal:
- Disability and rehabilitation
- Issue:
- Volume 12:Number 4(2017)
- Issue Display:
- Volume 12, Issue 4 (2017)
- Year:
- 2017
- Volume:
- 12
- Issue:
- 4
- Issue Sort Value:
- 2017-0012-0004-0000
- Page Start:
- 417
- Page End:
- 423
- Publication Date:
- 2017-05-19
- Subjects:
- Spinal cord injury -- virtual reality -- wheelchair training
Rehabilitation technology -- Periodicals
Self-help devices for people with disabilities -- Periodicals
617.03 - Journal URLs:
- http://informahealthcare.com/journal/idt ↗
http://informahealthcare.com ↗
http://www.tandf.co.uk/journals/titles/17483107.asp ↗ - DOI:
- 10.1080/17483107.2016.1176259 ↗
- Languages:
- English
- ISSNs:
- 1748-3107
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3595.420350
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 526.xml