Cite
HARVARD Citation
Mercer, T. et al. (2017). The use of educational game design and play in higher education to influence sustainable behaviour. International journal of sustainability in higher education. 18 (3), pp. 359-384. [Online].
This is an interim version of our Electronic Legal Deposit Catalogue-eJournals and eBooks while we continue to recover from a cyber-attack.
Mercer, T. et al. (2017). The use of educational game design and play in higher education to influence sustainable behaviour. International journal of sustainability in higher education. 18 (3), pp. 359-384. [Online].