To Plan or to Simply React? An Experimental Study of Action Planning in a Game Environment. (23rd December 2015)
- Record Type:
- Journal Article
- Title:
- To Plan or to Simply React? An Experimental Study of Action Planning in a Game Environment. (23rd December 2015)
- Main Title:
- To Plan or to Simply React? An Experimental Study of Action Planning in a Game Environment
- Authors:
- Černý, Martin
Barták, Roman
Brom, Cyril
Gemrot, Jakub - Abstract:
- Abstract : Many contemporary computer games, notably action and role‐playing games, represent an interesting class of navigation‐intensive dynamic real‐time simulations inhabited by autonomous intelligent virtual agents (IVAs). Although higher level reasoning of IVAs in these domains seems suited for action planning, planning is not widely adopted in existing games and similar applications. Moreover, statistically rigorous study measuring performance of planners in decision making in a game‐like domain is missing. Here, five classical planners were connected to the virtual environment of Unreal Development Kit along with a planner for delete‐free domains (only positive preconditions and positive effects). Performance of IVAs employing those planners and IVAs with reactive architecture was measured on a class of game‐inspired test environments of various sizes and under different levels of external interference. The analysis has shown that planning agents outperform reactive agents if (i) the size of the problem is small or if (b) the environment changes are either hostile to the agent or infrequent. In delete‐free domains, specialized approaches are inferior to classical planners because the lower expressivity of delete‐free domains results in lower plan quality. These results can help to determine when planning is advantageous in games and for IVAs control in other dynamic real‐time environments.
- Is Part Of:
- Computational intelligence. Volume 32:Number 4(2016)
- Journal:
- Computational intelligence
- Issue:
- Volume 32:Number 4(2016)
- Issue Display:
- Volume 32, Issue 4 (2016)
- Year:
- 2016
- Volume:
- 32
- Issue:
- 4
- Issue Sort Value:
- 2016-0032-0004-0000
- Page Start:
- 668
- Page End:
- 710
- Publication Date:
- 2015-12-23
- Subjects:
- action planning -- comparison -- dynamic environments -- intelligent virtual agents -- delete‐free planning
Artificial intelligence -- Periodicals
Computational linguistics -- Periodicals
006.3 - Journal URLs:
- http://www.blackwellpublishing.com/journal.asp?ref=0824-7935&site=1 ↗
http://onlinelibrary.wiley.com/ ↗ - DOI:
- 10.1111/coin.12079 ↗
- Languages:
- English
- ISSNs:
- 0824-7935
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3390.595000
British Library DSC - BLDSS-3PM
British Library STI - ELD Digital store - Ingest File:
- 1503.xml