Are you addicted to Candy Crush Saga? An exploratory study linking psychological factors to mobile social game addiction. Issue 4 (November 2016)
- Record Type:
- Journal Article
- Title:
- Are you addicted to Candy Crush Saga? An exploratory study linking psychological factors to mobile social game addiction. Issue 4 (November 2016)
- Main Title:
- Are you addicted to Candy Crush Saga? An exploratory study linking psychological factors to mobile social game addiction
- Authors:
- Chen, Cheng
Leung, Louis - Abstract:
- Highlights: 7.3% of Candy Crush Saga players in the study sample were considered addicts in China. Addicts were characterized as lonely, leisurely bored, and motivated by mobility of the game. Frequent players had a higher tendency to become addicts. Loneliness and self-control were significant predictors of mobile social game addiction. Leisure boredom was significantly linked to the intensity of game use. Abstract: The purpose of this study is to explore the relation of psychological factors (including perceived gratifications, loneliness, leisure boredom, and self-control) to mobile social game use and addiction. The study data were gathered from 409 respondents in China. The exploratory factor analysis yielded a gratification structure of five factors (mobility, entertainment, sociability, achievement, and relaxation). According toYoung's (1998) classic definition, 7.3% of the participants in the study sample were considered addicts. They were characterized as lonely, leisurely bored, and motivated by the mobile nature of the game. As expected, frequent players had a higher tendency to become addicts. In particular, loneliness and self-control were significant predictors of mobile social game addiction, whereas leisure boredom was linked to the intensity of game use. The limitations of the study and its implications for future research are discussed.
- Is Part Of:
- Telematics and informatics. Volume 33:Issue 4(2016)
- Journal:
- Telematics and informatics
- Issue:
- Volume 33:Issue 4(2016)
- Issue Display:
- Volume 33, Issue 4 (2016)
- Year:
- 2016
- Volume:
- 33
- Issue:
- 4
- Issue Sort Value:
- 2016-0033-0004-0000
- Page Start:
- 1155
- Page End:
- 1166
- Publication Date:
- 2016-11
- Subjects:
- Game addiction -- Leisure boredom -- Loneliness -- Mobile social game -- Self-control -- Uses and gratifications
Telecommunication -- Periodicals
Computer networks -- Periodicals
Télécommunications -- Périodiques
Réseaux d'ordinateurs -- Périodiques
384 - Journal URLs:
- http://www.sciencedirect.com/science/journal/07365853 ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.tele.2015.11.005 ↗
- Languages:
- English
- ISSNs:
- 0736-5853
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 8782.955000
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 2146.xml