Generating random graphs in biased Maker‐Breaker games1. Issue 4 (12th October 2015)
- Record Type:
- Journal Article
- Title:
- Generating random graphs in biased Maker‐Breaker games1. Issue 4 (12th October 2015)
- Main Title:
- Generating random graphs in biased Maker‐Breaker games1
- Authors:
- Ferber, Asaf
Krivelevich, Michael
Naves, Humberto - Abstract:
- <abstract abstract-type="main"> <title>Abstract</title> <p>We present a general approach connecting biased Maker‐Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker‐Breaker games. In particular, we show that for <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp14k" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0001" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mi>b</mml:mi><mml:mo>=</mml:mo><mml:mi>o</mml:mi><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:msqrt><mml:mi>n</mml:mi></mml:msqrt></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:mrow></mml:math></alternatives></inline-formula>, Maker can build a pancyclic graph (that is, a graph that contains cycles of every possible length) while playing a <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp195" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0002" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mo stretchy="false">(</mml:mo><mml:mn>1</mml:mn><mml:mo>:</mml:mo><mml:mi>b</mml:mi><mml:mo<abstract abstract-type="main"> <title>Abstract</title> <p>We present a general approach connecting biased Maker‐Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker‐Breaker games. In particular, we show that for <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp14k" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0001" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mi>b</mml:mi><mml:mo>=</mml:mo><mml:mi>o</mml:mi><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:msqrt><mml:mi>n</mml:mi></mml:msqrt></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:mrow></mml:math></alternatives></inline-formula>, Maker can build a pancyclic graph (that is, a graph that contains cycles of every possible length) while playing a <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp195" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0002" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mo stretchy="false">(</mml:mo><mml:mn>1</mml:mn><mml:mo>:</mml:mo><mml:mi>b</mml:mi><mml:mo stretchy="false">)</mml:mo></mml:mrow></mml:math></alternatives></inline-formula> game on <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp18n" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0003" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mi>E</mml:mi><mml:mo stretchy="false">(</mml:mo><mml:msub><mml:mi>K</mml:mi><mml:mi>n</mml:mi></mml:msub><mml:mo stretchy="false">)</mml:mo></mml:mrow></mml:math></alternatives></inline-formula>. As another application, we show that for <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp1js" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0004" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mi>b</mml:mi><mml:mo>=</mml:mo><mml:mo>Θ</mml:mo><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:mi>n</mml:mi><mml:mo>/</mml:mo><mml:mi>ln</mml:mi><mml:mi>n</mml:mi></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:mrow></mml:math></alternatives></inline-formula>, playing a <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp1dq" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0005" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mo stretchy="false">(</mml:mo><mml:mn>1</mml:mn><mml:mo>:</mml:mo><mml:mi>b</mml:mi><mml:mo stretchy="false">)</mml:mo></mml:mrow></mml:math></alternatives></inline-formula> game on <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp1sd" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0006" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mi>E</mml:mi><mml:mo stretchy="false">(</mml:mo><mml:msub><mml:mi>K</mml:mi><mml:mi>n</mml:mi></mml:msub><mml:mo stretchy="false">)</mml:mo></mml:mrow></mml:math></alternatives></inline-formula>, Maker can build a graph which contains copies of all spanning trees having maximum degree <inline-formula><alternatives><inline-graphic mimetype="image" xlink:href="ark:/27927/pgkrnvp1mt" xlink:type="simple" xmlns:xlink="http://www.w3.org/1999/xlink" /><mml:math display="inline" altimg="urn:x-wiley:10429832:media:rsa20619:rsa20619-math-0007" overflow="scroll" xmlns:mml="http://www.w3.org/1998/Math/MathML"><mml:mrow><mml:mo>Δ</mml:mo><mml:mo>=</mml:mo><mml:mi>O</mml:mi><mml:mo stretchy="false">(</mml:mo><mml:mn>1</mml:mn><mml:mo stretchy="false">)</mml:mo></mml:mrow></mml:math></alternatives></inline-formula> with a bare path of linear length (a bare path in a tree <italic>T</italic> is a path with all interior vertices of degree exactly two in <italic>T</italic>). © 2015 Wiley Periodicals, Inc. Random Struct. Alg., 47, 615–634, 2015</p> </abstract> … (more)
- Is Part Of:
- Random structures & algorithms. Volume 47:Issue 4(2015)
- Journal:
- Random structures & algorithms
- Issue:
- Volume 47:Issue 4(2015)
- Issue Display:
- Volume 47, Issue 4 (2015)
- Year:
- 2015
- Volume:
- 47
- Issue:
- 4
- Issue Sort Value:
- 2015-0047-0004-0000
- Page Start:
- 615
- Page End:
- 634
- Publication Date:
- 2015-10-12
- Subjects:
- Random graphs -- Periodicals
Mathematical analysis -- Periodicals
519 - Journal URLs:
- http://onlinelibrary.wiley.com/journal/10.1002/(ISSN)1098-2418 ↗
http://onlinelibrary.wiley.com/ ↗ - DOI:
- 10.1002/rsa.20619 ↗
- Languages:
- English
- ISSNs:
- 1042-9832
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 7254.411950
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 3370.xml