This is an interim version of our Electronic Legal Deposit Catalogue-eJournals and eBooks while we continue to recover from a cyber-attack.
Photorealistic Materials and Textures in Blender Cycles : Create impressive production-ready projects using one of the most powerful rendering engines /: Create impressive production-ready projects using one of the most powerful rendering engines. (2023)
Record Type:
Book
Title:
Photorealistic Materials and Textures in Blender Cycles : Create impressive production-ready projects using one of the most powerful rendering engines /: Create impressive production-ready projects using one of the most powerful rendering engines. (2023)
Main Title:
Photorealistic Materials and Textures in Blender Cycles : Create impressive production-ready projects using one of the most powerful rendering engines
Table of ContentsCreating Materials in BlenderIntroducing Material NodesMapping Images with NodesAchieving Realism with Texture MapsGenerating Texture Maps with CyclesCreating Bumpy Surfaces with Displacement MapsUV-Unwrapping 3D Models for TexturingBaking Ambient Occlusion MapsIntroducing Texture PaintingCreating Photorealistic Textures on a 3D ModelLighting a Scene in CyclesCreating Photorealistic Environments with HDRIsPreparing the Camera for RenderingRendering with Cycles.
Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
Access Usage:
Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.