Interfaces and Us : User Experience Design and the Making of the Computable Subject /: User Experience Design and the Making of the Computable Subject. (2023)
- Record Type:
- Book
- Title:
- Interfaces and Us : User Experience Design and the Making of the Computable Subject /: User Experience Design and the Making of the Computable Subject. (2023)
- Main Title:
- Interfaces and Us : User Experience Design and the Making of the Computable Subject
- Further Information:
- Note: Zachary Kaiser.
- Authors:
- Kaiser, Zachary
- Contents:
- AcknowledgementsIntroduction1. Historical and Conceptual Roots of the Computable SubjectivityIntroduction: Disrupting the Insurance Industry-'Convenience' and 'Freedom'Producing and Looping, or, Biopolitics and BiopowerThe Value of ConvenienceFreedom and Countercultural TechnocracyThe Selfish System: Cybernetics and Rational Choice TheoryMarkets as Information Processors: Cybernetics and EconomicsThe Neoliberal GovernmentalityConclusion: Foundations and Ramifications2. Data=WorldIntroduction: Can You 'See' Your Dream Data?Data and World: An Origin StoryComputational Instrumentation: Templates and TranslationsHow Computational Instruments DisappearConclusion: The Great Inversion, or, Operationalism's Legacy3. Prediction and the Stabilization of IdentityIntroduction: Whisper and the Scrambling of Algorithmic AnticipationThe Digital Production of Fragmentation and AlienationOntological Insecurity: One Consequence of Fragmentation and AlienationThe Digital Mirror Self: Soothing Ontological Insecurity with ComputationThe Role of UX in Producing, then Soothing, Ontological InsecurityConsequences: Soft Biopower and the Proscription of PotentialConclusion: Becoming Cyborgs4. The Moral Imperative of Normality through Computational OptimizationIntroduction: The Optimized Professor and the Pressures of OptimizationMeasurement, Normativity, and Morality: Two Origin StoriesThe Moral Imperative of Self-Optimizing Technologies: The Case of the Amazon HaloConsequences: Anxiety, Superfluity,AcknowledgementsIntroduction1. Historical and Conceptual Roots of the Computable SubjectivityIntroduction: Disrupting the Insurance Industry-'Convenience' and 'Freedom'Producing and Looping, or, Biopolitics and BiopowerThe Value of ConvenienceFreedom and Countercultural TechnocracyThe Selfish System: Cybernetics and Rational Choice TheoryMarkets as Information Processors: Cybernetics and EconomicsThe Neoliberal GovernmentalityConclusion: Foundations and Ramifications2. Data=WorldIntroduction: Can You 'See' Your Dream Data?Data and World: An Origin StoryComputational Instrumentation: Templates and TranslationsHow Computational Instruments DisappearConclusion: The Great Inversion, or, Operationalism's Legacy3. Prediction and the Stabilization of IdentityIntroduction: Whisper and the Scrambling of Algorithmic AnticipationThe Digital Production of Fragmentation and AlienationOntological Insecurity: One Consequence of Fragmentation and AlienationThe Digital Mirror Self: Soothing Ontological Insecurity with ComputationThe Role of UX in Producing, then Soothing, Ontological InsecurityConsequences: Soft Biopower and the Proscription of PotentialConclusion: Becoming Cyborgs4. The Moral Imperative of Normality through Computational OptimizationIntroduction: The Optimized Professor and the Pressures of OptimizationMeasurement, Normativity, and Morality: Two Origin StoriesThe Moral Imperative of Self-Optimizing Technologies: The Case of the Amazon HaloConsequences: Anxiety, Superfluity, and the Instrumentalization of Interpersonal InteractionConclusion: Fighting for Servitude as if it Were Salvation5. The Questions of Political Economy and the Role of Design EducationIntroductionQuestion 1: The Issue of Political Economy and Chile's Socialist CyberneticsQuestion 2: The Role of Design Education in Resisting the 'Reality' of the Computable Subjectivity and the Reformist ApproachConclusion: Returning to Political Economy and the Limits of the Reformist Approach to Design EducationConclusion: Towards a Luddite Design EducationThe Politics of UX and the Computable Subject as the Ideal Political SubjectThe Lingering Problem: The Computable Subjectivity and Political EconomyThe Revolutionary Approach: Luddite Design EducationA Provisional Program of Luddite Design EducationA Luddite Design Education, NowBibliographyIndex. … (more)
- Publisher Details:
- London : Bloomsbury Visual Arts
- Publication Date:
- 2023
- Extent:
- 1 online resource (224 pages)
- Subjects:
- Graphic design
Ethics & moral philosophy
Computers -- Digital Media -- Graphics Applications
Design -- Graphic Arts -- General
Computers -- User Interfaces
Web graphics & design - Languages:
- English
- ISBNs:
- 9781350245266
1350245267 - Related ISBNs:
- 9781350245242
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.742404
- Ingest File:
- 15_026.xml