Motion design toolkit : principles, practice, and techniques /: principles, practice, and techniques. (2022)
- Record Type:
- Book
- Title:
- Motion design toolkit : principles, practice, and techniques /: principles, practice, and techniques. (2022)
- Main Title:
- Motion design toolkit : principles, practice, and techniques
- Further Information:
- Note: Austin Shaw, John Colette.
- Authors:
- Shaw, Austin
Colette, John, 1963- - Contents:
- FOREWORD Introduction CHAPTER 1: FOCUS AND FLOW Working with Space Working with Time Getting Started in Motion Design Designing Time & Space Creative Brief – Basic Transformations Professional Perspectives – Orion Tait CHAPTER 2: BETWEEN THE KEYFRAMES Keyframe Interpolation Spatial Interpolation Temporal Interpolation Graph Editor Creative Brief – Synesthesia Professional Perspectives – David Conklin CHAPTER 3: MAKSING, TYPE, & PROJECT STRUCTURES Masking Project Structure and Organization Prepping Assets Creative Brief – Animating Typography Professional Perspectives – Jordan Lyle CHAPTER 4: 2D CHARACTER RIGGING 2D Rigging Parenting Hierarchies After Effects Compositions and Pre-Compositions Creative Brief – 2D Character Rigging Professional Perspectives – Wendy Eduarte Briceño CHAPTER 5: Z SPACE & VIRTUAL CAMERAS Z Space Virtual Cameras Multi-View Layouts Camera Movement Creative Brief – Stills in Motion Creative Brief – Juxtaposing Symbols Professional Perspectives – Ariel Costa (Blink my Brain) CHAPTER 6: PHSYICAL CAMERAS The Image Revolution Camera Basics Recording the Image: The Sensor The Image: Exposure and Lens Choice Camera Support Specialist Lenses Alternative Visions CHAPTER 7: EDITING FOR MOTION Editing Montage Editing: Meaning in Space / Meaning in Time Editing Elements: The Sequence and Continuity Editing Elements: The Sequence as Montage Spatial Editing Audio and Editing Audio Edits / Cuts Where and How to Edit CHAPTER 8: ANIMATION TECHNIQUES Early OpticalFOREWORD Introduction CHAPTER 1: FOCUS AND FLOW Working with Space Working with Time Getting Started in Motion Design Designing Time & Space Creative Brief – Basic Transformations Professional Perspectives – Orion Tait CHAPTER 2: BETWEEN THE KEYFRAMES Keyframe Interpolation Spatial Interpolation Temporal Interpolation Graph Editor Creative Brief – Synesthesia Professional Perspectives – David Conklin CHAPTER 3: MAKSING, TYPE, & PROJECT STRUCTURES Masking Project Structure and Organization Prepping Assets Creative Brief – Animating Typography Professional Perspectives – Jordan Lyle CHAPTER 4: 2D CHARACTER RIGGING 2D Rigging Parenting Hierarchies After Effects Compositions and Pre-Compositions Creative Brief – 2D Character Rigging Professional Perspectives – Wendy Eduarte Briceño CHAPTER 5: Z SPACE & VIRTUAL CAMERAS Z Space Virtual Cameras Multi-View Layouts Camera Movement Creative Brief – Stills in Motion Creative Brief – Juxtaposing Symbols Professional Perspectives – Ariel Costa (Blink my Brain) CHAPTER 6: PHSYICAL CAMERAS The Image Revolution Camera Basics Recording the Image: The Sensor The Image: Exposure and Lens Choice Camera Support Specialist Lenses Alternative Visions CHAPTER 7: EDITING FOR MOTION Editing Montage Editing: Meaning in Space / Meaning in Time Editing Elements: The Sequence and Continuity Editing Elements: The Sequence as Montage Spatial Editing Audio and Editing Audio Edits / Cuts Where and How to Edit CHAPTER 8: ANIMATION TECHNIQUES Early Optical Inventions Cel Animation 12 Principles of Animation for Motion Designers Understanding Frame Rate Extending Frame-by-Frame Animation Stop Motion Animation Frame-by-Frame Techniques CHAPTER 9: COMPOSITING Compositing Alpha Channels Track Mattes Green Screen Blending Color Correction CHAPTER 10: MOTION DESIGN PRODUCTION Production Motion Tests Types of Motion Tests Boardomatics Animatics Rough Cuts Finishing Versioning Professional Perspectives – Boo Wong CHAPTER 11: AUDIO AND MOTION Creative Work with Sound < … (more)
- Edition:
- 1st
- Publisher Details:
- London : Routledge
- Publication Date:
- 2022
- Extent:
- 1 online resource
- Subjects:
- 006.696
Computer animation
Computer graphics
Motion pictures -- Editing
Motion in art - Languages:
- English
- ISBNs:
- 9781000770254
9781000770179
9781003200529 - Related ISBNs:
- 9781032060583
9781032060576 - Notes:
- Note: Includes bibliographical references and index.
Note: Description based on CIP data; resource not viewed. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.731115
- Ingest File:
- 14_060.xml