Literature, videogames and learning. (2021)
- Record Type:
- Book
- Title:
- Literature, videogames and learning. (2021)
- Main Title:
- Literature, videogames and learning
- Further Information:
- Note: Andrew Burn.
- Authors:
- Burn, Andrew (Andrew Nicholas)
- Contents:
- Chapter 1. Ludo-Literary Encounters Chapter 2. Ludo-Literary Aesthetics Chapter 3. Multimodality in Literature and Game Chapter 4. Ludic Literacies Chapter 5. Games and Children's Literature I: The Northern Lights Chapter 6. Games and Children's Literature II: The Case of Harry Potter Chapter 7. Playing Beowulf I: Ludic Rhapsodies Chapter 8. Playing Beowulf II: Of Monsters and Manuscripts Chapter 9. Playing Macbeth I: Coding and Creativity Chapter 10. Playing Macbeth II: From Character to Avatar Chapter 11. Playing Macbeth III: Blue Dragons, Murderers and the Endless Run Epilogue Chapter 12. Epilogue
- Edition:
- 1st
- Publisher Details:
- London : Routledge
- Publication Date:
- 2021
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 807
Video games in education
Literature -- Study and teaching - Languages:
- English
- ISBNs:
- 9781000404104
9781000404067
9781003025597 - Related ISBNs:
- 9780367458249
- Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.624262
- Ingest File:
- 05_032.xml