Understanding Games and Game Cultures. (2021)
- Record Type:
- Book
- Title:
- Understanding Games and Game Cultures. (2021)
- Main Title:
- Understanding Games and Game Cultures
- Further Information:
- Note: Ingrid Richardson, Larissa Hjorth, Hugh Davies.
- Authors:
- Richardson, Ingrid
Hjorth, Larissa
Davies, Hugh - Contents:
- Chapter 1: Introduction: Understanding Games and Game Cultures; Part I: Games in Context; Chapter 2: Methods in Games Studies; Chapter 3: Game Industries and Interfaces; Part II: Communities of Practice; Chapter 4: Game Communities and Productive Fandom; Chapter 5: Esports and Fantasy Sports; Chapter 6: Livestreaming and Let’s Play; Part III: Artful Interventions; Chapter 7: Between Art Games and Game Art; Chapter 8: Serious Games and Games for Change; Chapter 9: Pervasive Games and Urban Play; Part IV: Mobilities; Chapter 10: The Rise and Rise of Mobile Games; Chapter 11: Augmented Reality Games and Playful Locative Media; Chapter 12: Conclusion: Themes and Futures;
- Edition:
- 1st
- Publisher Details:
- London : SAGE Publications Ltd
- Publication Date:
- 2021
- Extent:
- 1 online resource (232 pages)
- Languages:
- English
- ISBNs:
- 9781529736731
1529736730 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.606951
- Ingest File:
- 04_089.xml