Game anim : video game animation explained /: video game animation explained. (2021)
- Record Type:
- Book
- Title:
- Game anim : video game animation explained /: video game animation explained. (2021)
- Main Title:
- Game anim : video game animation explained
- Further Information:
- Note: Jonathan Cooper.
- Authors:
- (Animator), Cooper, Jonathan
- Contents:
- Chapter 1 The Video Game Animator What It Means To Be A Video Game Animator Chapter 2 The Game Development Environment Chapter 3 The 12 Animation Principles Chapter 4 The Five Fundamentals of Game Animation Chapter 5 What You Need To Know Chapter 6 The Game Animation Workflow Chapter 7 Our Project: Pre-production Chapter 8 Our Project: Technical Animation Chapter 9 Our Project: Gameplay Animation Chapter 10 Our Project: Cinematics & Facial Chapter 11 Our Project: Motion Capture Chapter 12 Our Project: Animation Team Management Chapter 13 Our Project: Polish & Debug Chapter 14 2D & Pixel Art Animation Chapter 15 The Future
- Edition:
- Second edition
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2021
- Extent:
- 1 online resource, illustrations (black and white, and colour)
- Subjects:
- 777.7023
Computer animation -- Vocational guidance
Video games -- Design -- Vocational guidance - Languages:
- English
- ISBNs:
- 9781000357806
9781000357745
9781003147893 - Related ISBNs:
- 9780367707705
9780367707651 - Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.601634
- Ingest File:
- 04_077.xml