Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code /: Models, Textures, Animation, & Code. (2020)
- Record Type:
- Book
- Title:
- Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code /: Models, Textures, Animation, & Code. (2020)
- Main Title:
- Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
- Further Information:
- Note: Jingtian Li, Adam Watkins, Kassandra Arevalo, Matthew Tovar.
- Authors:
- Li, Jingtian
Watkins, Adam
Arevalo, Kassandra
Tovar, Matthew - Contents:
- Chapter 1 Maya Modeling ... 1 Chapter 2 Maya Set UV ... 57 Chapter 3 Set Texturing ... 91 Chapter 4 Unity Asset Creation ... 133 Chapter 5 Unity Level Creation ... 171 Chapter 6 Lighting and Baking ... 209 Chapter 7 Character Modeling ... 243 Chapter 8 UV Mapping ... 299 Chapter 9 Character Texture Painting ... 321 Chapter 10 Rigging ... 369 Chapter 11 FPS Animation in Maya ... 413 Chapter 12 Auto Rigging ... 441 Chapter 13 Introduction to C# ... 465 Chapter 14 FPS Animations ... 501 Chapter 15 Raycasting and Render Textures ... 533 Chapter 16 Weapons ... 561 Chapter 17 AI ... 603 Chapter 18 Health and Inventory ... 643 Chapter 19 UI ... 671 Chapter 20 Boss Battle ... 709
- Edition:
- 1st
- Publisher Details:
- CRC Press
- Publication Date:
- 2020
- Extent:
- 1 online resource (746 pages), (9245 illustrations)
- Languages:
- English
- ISBNs:
- 9781000282016
1000282015 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.569192
- Ingest File:
- 03_203.xml