Design thinking in software and AI projects : proving ideas through rapid prototyping /: proving ideas through rapid prototyping. (2020)
- Record Type:
- Book
- Title:
- Design thinking in software and AI projects : proving ideas through rapid prototyping /: proving ideas through rapid prototyping. (2020)
- Main Title:
- Design thinking in software and AI projects : proving ideas through rapid prototyping
- Further Information:
- Note: Robert Stackowiak, Tracey Kelly.
- Other Names:
- Stackowiak, Robert
Kelly, Tracey - Contents:
- Intro -- Table of Contents -- About the Authors -- Acknowledgments -- Introduction -- Chapter 1: Design Thinking Overview and History -- Design Thinking and Innovation -- Overcoming Fear of Failure -- Approach Is Everything -- A Brief History and Frameworks -- Stanford d.school Framework -- IDEO Framework -- Double Diamond Design Methodology -- Applying a Framework and Methodology -- Design Thinking, DevOps, and Adoption -- Summary -- Chapter 2: Preparing for a Workshop -- Conveying What the Workshop Is About -- Roles and Responsibilities -- Coordination Prior to the Workshop Define Workshop Value and Outcomes -- Set Guidelines and Rules for the Workshop -- Confirm the Right Participants Will Be Present -- Ask for Additional Information -- Facilitation and Independent Research -- Top-of-Mind Industry Topics -- Agribusiness -- Construction and Mining -- Education and Research -- Finance - Banking and Portfolio Management -- Finance - Insurance -- Healthcare Payers -- Healthcare Providers and Senior Living -- Hospitality -- Legal Firms and Professional Services -- Manufacturing - Consumer Packaged Goods -- Manufacturing - Equipment and Vehicles Media and Entertainment -- Oil and Gas -- Pharmaceuticals and Medical Devices -- Property Management -- Retail -- Telecommunications -- Transportation -- Utilities -- Workshop Facility and Supplies -- Summary -- Chapter 3: Problem Definition -- Self-Introductions and Workshop Overview -- Tool: ELMO Card -- Method: Introduction Card --Intro -- Table of Contents -- About the Authors -- Acknowledgments -- Introduction -- Chapter 1: Design Thinking Overview and History -- Design Thinking and Innovation -- Overcoming Fear of Failure -- Approach Is Everything -- A Brief History and Frameworks -- Stanford d.school Framework -- IDEO Framework -- Double Diamond Design Methodology -- Applying a Framework and Methodology -- Design Thinking, DevOps, and Adoption -- Summary -- Chapter 2: Preparing for a Workshop -- Conveying What the Workshop Is About -- Roles and Responsibilities -- Coordination Prior to the Workshop Define Workshop Value and Outcomes -- Set Guidelines and Rules for the Workshop -- Confirm the Right Participants Will Be Present -- Ask for Additional Information -- Facilitation and Independent Research -- Top-of-Mind Industry Topics -- Agribusiness -- Construction and Mining -- Education and Research -- Finance - Banking and Portfolio Management -- Finance - Insurance -- Healthcare Payers -- Healthcare Providers and Senior Living -- Hospitality -- Legal Firms and Professional Services -- Manufacturing - Consumer Packaged Goods -- Manufacturing - Equipment and Vehicles Media and Entertainment -- Oil and Gas -- Pharmaceuticals and Medical Devices -- Property Management -- Retail -- Telecommunications -- Transportation -- Utilities -- Workshop Facility and Supplies -- Summary -- Chapter 3: Problem Definition -- Self-Introductions and Workshop Overview -- Tool: ELMO Card -- Method: Introduction Card -- Method: Participant Connections -- Selecting Goals and Diverse Teams -- Method: How Might We -- Method: Team Naming -- Method: Abstraction Ladder -- Tool: Voting -- Mapping Stakeholders and Personas -- Method: Stakeholder Mapping -- Method: Proto-Personas Positives, Opportunities, and Negatives -- Method: Rose-Bud-Thorn -- Method: Clustering Areas of Impact -- Refine to One Problem Statement -- Method: How Might We... -- Summary -- Chapter 4: Solution Definition -- Refresher and Restate the Challenge -- Getting Inspiration -- Method: Beginner's Mind -- Method: Review Data and Research -- Method: Outside Perspective -- Method: Lightning Demos -- Method: Inspiration Landscape -- Understanding Innovation Ambition -- Solution Ideation -- Method: Creative Matrix -- Narrowing Solution Choice -- Method: Effort Value Matrix -- Method: Visualizations Solution Evaluation -- Method: Outside Feedback and Iteration -- Method: Testable Hypothesis -- Method: Value Map Framework -- Road Map and Close -- Summary -- Chapter 5: Prototype Creation -- Choosing a Prototyping Approach -- User Interface Prototypes -- Applications vs. Custom Build -- Reference Architectures -- Prototype and Solution Evaluation -- Summary -- Chapter 6: Production Development -- Selling the Project -- Gathering Needed Information -- The Selling Message -- Development Philosophy and DevOps -- Summary -- Chapter 7: Production Rollout -- Operationalizing the Solution … (more)
- Publisher Details:
- Berkeley, CA : Apress
- Publication Date:
- 2020
- Extent:
- 1 online resource (157 p.)
- Subjects:
- 658.4038
Management information systems
Electronic books
Electronic books - Languages:
- English
- ISBNs:
- 9781484261538
1484261534 - Related ISBNs:
- 1484261526
9781484261521 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.550143
- Ingest File:
- 03_168.xml