Video games and American culture : how ideology influences virtual worlds /: how ideology influences virtual worlds. ([2020])
- Record Type:
- Book
- Title:
- Video games and American culture : how ideology influences virtual worlds /: how ideology influences virtual worlds. ([2020])
- Main Title:
- Video games and American culture : how ideology influences virtual worlds
- Further Information:
- Note: Aaron A. Toscano.
- Authors:
- Toscano, Aaron A
- Contents:
- Introduction: Video Games and American Ideology ; ; Chapter 1: Approaches to Video Game Studies ; ; Chapter 2: The Specious Link Surrounding Video Games and Violence ; ; Chapter 3: The Video Game as Political Scapegoat: Anxieties, Contradictions, and Hyperbole ; ; Chapter 4: Games of Conquest ; ; Chapter 5: The Male Gaze in Gaming ; ; Chapter 6: Video Games and the Neoliberal Hero ; ; Conclusion: Video Game Studies and Culture
- Publisher Details:
- Lanham, Maryland : Lexington Books
- Publication Date:
- 2020
- Extent:
- 1 online resource (xi, 149 pages), illustrations
- Subjects:
- 794.8/4
Video games -- Social aspects -- United States
Popular culture -- United States
United States -- Civilization - Languages:
- English
- ISBNs:
- 9781793601315
1793601313 - Notes:
- Note: Includes bibliographical references and index.
Note: Description based on print version record. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.480311
- Ingest File:
- 03_032.xml