Interactive storytelling : 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings /: 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings. (2019)
- Record Type:
- Book
- Title:
- Interactive storytelling : 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings /: 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings. (2019)
- Main Title:
- Interactive storytelling : 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings
- Other Titles:
- ICIDS 2019
- Further Information:
- Note: Rogelio E. Cardona-Rivera, Anne Sullivan, R. Michael Young (eds.).
- Editors:
- Cardona-Rivera, Rogelio E
Sullivan, Anne
Young, R. Michael - Other Names:
- Joint International Conference on Interactive Digital Storytelling, 12th
- Contents:
- Creating the Discipline: Interactive Digital Narrative Studies.- Experimental Analysis of Spatial Sound for Storytelling in Virtual Reality.- 'It's all Greek to Me': Developing a Framework for analyzing Diegesis in Digital Narrative Games.- An Educational Program in Interactive Narrative Design.- Challenges of IDN Research and Teaching.- Is 'Citizen Kane' Moment Coming? - A Research on Chinese VR Documentary Practice and Storytelling.- Impacting Culture and Society.- Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage.- Interactive Digital Narrative Practices and Applications.- Practical Insights for XR Devised Performances.- Using Ink and Interactive Fiction to Teach Interactive Design.- How Relevant Is Your Choice? User Engagement and Perceived Agency in Interactive Digital Narratives on Video Streaming Platforms.- Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning.- The Angstfabriek' experience: Factoring Fear into Transformative Interactive Narrative Design.- Spaceline: A Concept for Interaction in Cinematic Virtual Reality.- Facilitating Information Exploration of Archival Library Materials through Multi-modal Storytelling.- The Impact of Multi-Character Story Distribution and Gesture on Children's Engagement.- Dungeon on the Move: A case study of a procedurally-driven narrative project in progress.- Choose Your Permanent Adventure: Towards a Framework for Irreversible Storygames.- TheCreating the Discipline: Interactive Digital Narrative Studies.- Experimental Analysis of Spatial Sound for Storytelling in Virtual Reality.- 'It's all Greek to Me': Developing a Framework for analyzing Diegesis in Digital Narrative Games.- An Educational Program in Interactive Narrative Design.- Challenges of IDN Research and Teaching.- Is 'Citizen Kane' Moment Coming? - A Research on Chinese VR Documentary Practice and Storytelling.- Impacting Culture and Society.- Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage.- Interactive Digital Narrative Practices and Applications.- Practical Insights for XR Devised Performances.- Using Ink and Interactive Fiction to Teach Interactive Design.- How Relevant Is Your Choice? User Engagement and Perceived Agency in Interactive Digital Narratives on Video Streaming Platforms.- Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning.- The Angstfabriek' experience: Factoring Fear into Transformative Interactive Narrative Design.- Spaceline: A Concept for Interaction in Cinematic Virtual Reality.- Facilitating Information Exploration of Archival Library Materials through Multi-modal Storytelling.- The Impact of Multi-Character Story Distribution and Gesture on Children's Engagement.- Dungeon on the Move: A case study of a procedurally-driven narrative project in progress.- Choose Your Permanent Adventure: Towards a Framework for Irreversible Storygames.- The Potential of Interactive Digital Narratives. Agency and Multiple Perspectives in Last Hijack Interactive.- Theoretical Foundations.- A Machinima-Based Evaluation of Leveraging Machinima to Characterize Viewer Comprehension of Character Motivation in DDRSs.- Narrative Urgency: Motivating Action in Interactive Digital Media.- 'What'chu Lookin' At?': Narrative, Spectatorship, and Ludic Constructivism in Variable State's Virginia.- The Story We Cannot See: On How a Retelling Relates to its Afterstory.- 'Well, That was Quick' – Towards Storyworld Adaptivity That Reacts To Players as People.- A Spectrum of Audience Interactivity for Entertainment Domains.- Towards Intelligent Interactive Theatre: Drama Management as a way of handling performance.- Technologies.- Towards Procedural Generation of Narrative Puzzles for Adventure Games.- JUNGLE: An Interactive Visual Platform for Collaborative Creation and Consumption of Nonlinear Transmedia Stories.- Felt: A Simple Story Sifter.- Creating and querying a drama dataset.- Villanelle: An Authoring Tool for Autonomous Characters in Interactive Fiction.- A Hierarchical Approach for Visual Storytelling Using Image Description.- A Knowledge Representation for Planning-Based Story Generation Applied to the Manual and Automatic Encoding of Plot.- SHOWRUNNER: A Tool for Storyline Execution/Visualization in 3D Game Environments.- Using VR to Simulate Interactable AR storytelling.- Firebolt: A System for Automated Low-Level Cinematic Narrative Realization.- Interactive Narrative Generation Using Location and Genre Specific Context.- Emotion-based Story Event Clustering.- Human Factors.- Embodying Cognitive Processes in Storytelling Interfaces for Children.- Towards a Gesture-Based Story Authoring System: Design Implications from Feature Analysis of Iconic Gestures During Storytelling.- When did I lose them? Using Process Mining to study user engagement in Interactive Digital Narrative.- Effects of higher interactivity on the Interactive Narrative Experience: an experimental study.- Towards a Quality Framework for Immersive Media Experiences: A Holistic Approach.- The Effects of Interactive Emotional Priming on Storytelling: An Exploratory Study.- Cognitive Training for Older Adults with a Dialogue-Based, Robot-Facilitated Storytelling System.- Doctoral Consortium.- Companionship Games: A framework for emotionally engaging and empathetic interactive characters.- Towards Design Principles for Fashion in Interactive Emergent Narrative.- A Design Framework for Learning About Representation in Video Games Through Modification of Narrative and Gameplay.- Demonstrations.- The Book of Endless History: Authorial use of GPT2 for Interactive Storytelling. … (more)
- Publisher Details:
- Cham, Switzerland : Springer
- Publication Date:
- 2019
- Extent:
- 1 online resource (xix, 434 pages), illustrations (some color)
- Subjects:
- 006.7
Interactive multimedia -- Congresses
Artificial intelligence -- Congresses
Virtual reality -- Congresses
Human-computer interaction -- Congresses
Electronic books - Languages:
- English
- ISBNs:
- 9783030338947
3030338940 - Related ISBNs:
- 9783030338930
- Notes:
- Note: Online resource; title from PDF title page (SpringerLink, viewed November 19, 2019).
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.471657
- Ingest File:
- 02_620.xml