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Unreal Engine 4.x Scripting with C++ Cookbook : Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition /: Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition. (2019)
Record Type:
Book
Title:
Unreal Engine 4.x Scripting with C++ Cookbook : Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition /: Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition. (2019)
Main Title:
Unreal Engine 4.x Scripting with C++ Cookbook : Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition
Further Information:
Note: John P. Doran, William Sherif, Stephen Whittle.
Table of ContentsUE4 Development ToolsCreating ClassesMemory Management, Smart Pointers, and DebuggingActors and ComponentsHandling Events and DelegatesInput and CollisionCommunication Between Classes and Interfaces - Part ICommunication Between Classes and Interfaces - Part IIIntegrating C++ and the Unreal Editor - Part IIntegrating C++ and the Unreal Editor - Part IIWorking with UE4 APIsMultiplayer Networking in UE4 AI for Controlling NPCsUser Interfaces – UI and UMG.
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Access Usage:
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