Interdisciplinary Design of Game-based Learning Platforms : A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment.: A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment. (2018)
- Record Type:
- Book
- Title:
- Interdisciplinary Design of Game-based Learning Platforms : A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment.: A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment. (2018)
- Main Title:
- Interdisciplinary Design of Game-based Learning Platforms : A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment.
- Other Names:
- Ke, Fengfeng
Shute, Valerie J (Valerie Jean), 1953-
Clark, Kathleen (Kathleen M.)
Erlebacher, Gordon, 1957- - Contents:
- Intro; Acknowledgment; Contents; Chapter 1: Introduction and Prior Research Review; 1.1 Games for Learning; 1.2 Nature of Knowledge and Learning Pertinent to Games; 1.3 Designing Games for Learning; 1.3.1 Research of Game Design; 1.3.2 Prior Research of Educational Game Design; 1.3.3 Enduring Challenges and Interdisciplinary Nature of Game-Based Learning Design; 1.4 Goal and Structure of the Current Book; References; Chapter 2: Chronicle of Designing a Game-Based Learning Platform; 2.1 Introduction; 2.2 Core Facets of Interdisciplinary Educational Game Design 2.2.1 Managing Interdisciplinary Collaborative Design2.2.2 Designing Gameplay for Learning; 2.2.3 Integrative Design of Game-Based Learning Task and Assessment; 2.2.4 Designing Game-Based Learning Supports; 2.3 Chronicle of Iterative Design, Testing, and Refinement of E-Rebuild; 2.4 Researcher Positionality and Reflection Notes; 2.4.1 Fengfeng Ke; 2.4.2 Valerie Shute; 2.4.3 Kathleen M. Clark; 2.4.4 Gordon Erlebacher; References; Chapter 3: Interdisciplinary Design Activities and Patterns; 3.1 Introduction; 3.2 Core Design Patterns and Activities 3.2.1 Defining the Design Goal: A Trinity of Architectural Simulation, Mathematical Learning, and Gaming3.2.2 Setting Core Gameplay: Meaningful Mechanics that Connect to Intellectual Learning and Artifact Design; 3.2.3 Design Constraints for Rebuilding: Evaluating and Rewarding Performance in the Game; 3.2.4 Design Execution: Grounding Ideas in the Computer Game System; 3.2.5Intro; Acknowledgment; Contents; Chapter 1: Introduction and Prior Research Review; 1.1 Games for Learning; 1.2 Nature of Knowledge and Learning Pertinent to Games; 1.3 Designing Games for Learning; 1.3.1 Research of Game Design; 1.3.2 Prior Research of Educational Game Design; 1.3.3 Enduring Challenges and Interdisciplinary Nature of Game-Based Learning Design; 1.4 Goal and Structure of the Current Book; References; Chapter 2: Chronicle of Designing a Game-Based Learning Platform; 2.1 Introduction; 2.2 Core Facets of Interdisciplinary Educational Game Design 2.2.1 Managing Interdisciplinary Collaborative Design2.2.2 Designing Gameplay for Learning; 2.2.3 Integrative Design of Game-Based Learning Task and Assessment; 2.2.4 Designing Game-Based Learning Supports; 2.3 Chronicle of Iterative Design, Testing, and Refinement of E-Rebuild; 2.4 Researcher Positionality and Reflection Notes; 2.4.1 Fengfeng Ke; 2.4.2 Valerie Shute; 2.4.3 Kathleen M. Clark; 2.4.4 Gordon Erlebacher; References; Chapter 3: Interdisciplinary Design Activities and Patterns; 3.1 Introduction; 3.2 Core Design Patterns and Activities 3.2.1 Defining the Design Goal: A Trinity of Architectural Simulation, Mathematical Learning, and Gaming3.2.2 Setting Core Gameplay: Meaningful Mechanics that Connect to Intellectual Learning and Artifact Design; 3.2.3 Design Constraints for Rebuilding: Evaluating and Rewarding Performance in the Game; 3.2.4 Design Execution: Grounding Ideas in the Computer Game System; 3.2.5 Structure and Navigation of Game Levels; 3.3 Constructive Conflict, Group Synergy, and Leadership; 3.3.1 Framing a Common Design Goal and Space; 3.3.2 Using Common Design Aids 3.3.3 Building Participative and Transformational LeadershipReferences; Chapter 4: Design of Gameplay for Learning; 4.1 Introduction; 4.2 Conceptualization of Game Mechanics, Narrative, and Learning Integration; 4.3 Learning-Play Integration in E-Rebuild; 4.3.1 Setting Genre and Nature of the Core Gameplay; 4.3.2 Designing Learning-Play Integration in Game Actions and Rules; 4.3.3 Designing Intermediary User Interface; 4.4 Game World Design; 4.4.1 Game World as the Scenario for Contextualized Problem-Solving; 4.4.2 Game World as the Problem Space; References Chapter 5: Interweaving Task Design and In-Game Measurement5.1 Introduction; 5.2 Conceptual and Design Perspectives; 5.2.1 Content Modeling for Game Task Design; 5.2.2 Integrative Design of Task and Assessment; 5.2.3 In-Game Integration of Active Learning and Authentic Assessment; 5.2.3.1 Data-Driven, Game-Based Assessment; 5.3 Design-Based Inquiry; 5.4 Core Design Sectors for In-Game Learning and Assessment; 5.4.1 Designing Task Templates: Action-Oriented, Scenario-Based, and Math Practice-Necessitating; 5.4.1.1 Action-Oriented, Contextualized, and Multimodal Mathematical Problems … (more)
- Publisher Details:
- Cham, Switzerland : Springer Nature Springer
- Publication Date:
- 2018
- Extent:
- 1 online resource
- Subjects:
- 371.33/7
Educational games
Motivation in education
EDUCATION / Administration / General
EDUCATION / Organizations & Institutions
Educational games
Motivation in education
Electronic books - Languages:
- English
- ISBNs:
- 9783030043391
3030043398 - Related ISBNs:
- 9783030043384
- Notes:
- Note: Online resource; title from PDF file page (EBSCO, viewed December 11, 2018).
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.380752
- Ingest File:
- 02_364.xml