Practical fashion tech : wearable technologies for costuming, cosplay, and everyday /: wearable technologies for costuming, cosplay, and everyday. (2016)
- Record Type:
- Book
- Title:
- Practical fashion tech : wearable technologies for costuming, cosplay, and everyday /: wearable technologies for costuming, cosplay, and everyday. (2016)
- Main Title:
- Practical fashion tech : wearable technologies for costuming, cosplay, and everyday
- Further Information:
- Note: Joan Horvath, Lyn Hoge, Rich Cameron.
- Authors:
- Horvath, Joan C
Hoge, Lyn
Cameron, Rich - Contents:
- Introduction; Part I: The Big Picture; Chapter 1: Fashion Tech; A Brief History of Fashion Tech; Costuming; Our Design Philosophy; Planning Your Projects; The Wearer's Environment; Prototyping and Testing; Summary; Chapter 2: Practical Costume Design; What Is a Costume?; The Power of Costume Design; Lyn's Tips for Student Theatrical Costuming; Costume Design Principles; Making a Costume Work for You; Costume Development Time and Effort; Beginner Mistakes; Materials; Estimating Time; Do Not Go It Alone; Summary Part II: The BasicsChapter 3: How to Sew; Basic Hand Sewing Tools and Techniques; Threading a Needle; Knotting the Thread; Using Different Stitches; Running Stitch; Basting Stitch; Backstitch; Slip Stitch or Blind Stitch; Blanket Stitch; Whip Stitch; Threading a Sewing Machine; Winding the Bobbin; Installing the Needle; Threading the Top of the Machine; Inserting the Bobbin; Trying Out Machine Sewing; Changing Seam Direction; Trying Out Types of Stitches; Double or Stay Stitch; Ease or Gather Stitch; Edge Stitch; Top Stitch; Back Stitch; Stitches in Context; Summary Chapter 4: Making and Using Sewing Patterns; Measuring; Choosing a Pattern; Buying a Pattern; Making a Pattern; Basic Pattern Shapes and Pieces; Choosing Fabric; Figuring Out How Much Fabric You Need; Using a Pattern; Laying Out the Pattern; Pinning and Cutting the Pieces; Marking the Fabric; Creating a Simple Vest; Choosing Fabric; Laying Out and Cutting the Pattern; Sewing the Vest; Make the Shoulders;Introduction; Part I: The Big Picture; Chapter 1: Fashion Tech; A Brief History of Fashion Tech; Costuming; Our Design Philosophy; Planning Your Projects; The Wearer's Environment; Prototyping and Testing; Summary; Chapter 2: Practical Costume Design; What Is a Costume?; The Power of Costume Design; Lyn's Tips for Student Theatrical Costuming; Costume Design Principles; Making a Costume Work for You; Costume Development Time and Effort; Beginner Mistakes; Materials; Estimating Time; Do Not Go It Alone; Summary Part II: The BasicsChapter 3: How to Sew; Basic Hand Sewing Tools and Techniques; Threading a Needle; Knotting the Thread; Using Different Stitches; Running Stitch; Basting Stitch; Backstitch; Slip Stitch or Blind Stitch; Blanket Stitch; Whip Stitch; Threading a Sewing Machine; Winding the Bobbin; Installing the Needle; Threading the Top of the Machine; Inserting the Bobbin; Trying Out Machine Sewing; Changing Seam Direction; Trying Out Types of Stitches; Double or Stay Stitch; Ease or Gather Stitch; Edge Stitch; Top Stitch; Back Stitch; Stitches in Context; Summary Chapter 4: Making and Using Sewing Patterns; Measuring; Choosing a Pattern; Buying a Pattern; Making a Pattern; Basic Pattern Shapes and Pieces; Choosing Fabric; Figuring Out How Much Fabric You Need; Using a Pattern; Laying Out the Pattern; Pinning and Cutting the Pieces; Marking the Fabric; Creating a Simple Vest; Choosing Fabric; Laying Out and Cutting the Pattern; Sewing the Vest; Make the Shoulders; Make the Side Seams; Assemble the Front Facing; Assemble the Armhole Facing; Hem; Other Finishing; Things That Go Wrong; Fashion Tech Considerations; Summary Chapter 5: Wearable Tech ElectronicsCircuit Design; Breadboards; Ohm's Law; Circuit Components; Resistors; LEDs; Sizing Resistors; Jumper Wires; Voltage Divider; Potentiometers; Example; Creating a Circuit; Sewable Components; Sewable Arduino Boards; Prototyping with Sewable Arduino Boards; Batteries; Conductive Ribbon and Thread; Other Components; Laundry; Summary; Chapter 6: Programming Wearables; Programming Basics; Open vs. Closed-loop Control; Planning a Program: Flowcharting; Arduino Code Conventions; Format Conventions; Things People Find Intimidating; Syntax Pickiness Programming Vocabulary and IdeasComments; Variables and Loops; Reserved Words; Functions; Assignments, Comparisons, and Basic Math; If, Else, and While; Walking Through Some Examples; Programming an Arduino; How the Arduino Thinks; Compiling, Loading, Running; Adding Libraries; Using Preprocessor Directives; Writing Code For Figure 5-7; Arduino Input and Output; Digital Read and Write; Analog Read and PWM; Writing to the Serial Port; Programming Sewable Boards; Summary; Chapter 7: Your First Project; The Egg-Timer Apron; Planning the Project; Control Design and Software. … (more)
- Publisher Details:
- Berkeley, CA : Apress
- Publication Date:
- 2016
- Copyright Date:
- 2016
- Extent:
- 1 online resource (268 pages)
- Subjects:
- 746.920285
Fashion -- Technological innovations
Textile fabrics -- Technological innovations
Clothing and dress -- Technological innovations
Smart materials
Wearable computers
Arduino (Programmable controller)
Cosplay
Costume
Costume design
Role playing
Sewing
Arduino (Programmable controller)
Cosplay
Costume
Costume design
Role playing
Sewing
Smart materials
Textile fabrics -- Technological innovations
Wearable computers
Wearable Computer
Ubiquitous Computing
Mode
Technologie
Medienkunst
Kleding
Mode
Technische vernieuwing
Productie
Elektronica
3D-printers
STEM books - Languages:
- English
- ISBNs:
- 9781484216620
- Related ISBNs:
- 9781484216637
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.379048
- Ingest File:
- 02_360.xml