Handbook on 3D3C platforms : applications and tools for three dimensional systems for community, creation and commerce /: applications and tools for three dimensional systems for community, creation and commerce. (2016)
- Record Type:
- Book
- Title:
- Handbook on 3D3C platforms : applications and tools for three dimensional systems for community, creation and commerce /: applications and tools for three dimensional systems for community, creation and commerce. (2016)
- Main Title:
- Handbook on 3D3C platforms : applications and tools for three dimensional systems for community, creation and commerce
- Further Information:
- Note: Yesha Sivan.
- Editors:
- Sivan, Yesha Y
- Contents:
- Foreword: Letś Design a Place to Impact the World; Preface: 3D3C Platforms: Letś Shape the Future; The 3D3C Factors: The Case of Facebook Paying US2bn for Oculus Rift; Motivation: Preparing for a Long-Term Paradigm Shift; About This book; Acknowledgments; Contents; About the Authors; Introduction to 3D3C; 1 A Formal Definition: 3D + Community, Creation and Commerce; Typical Platforms via the 3D3C Prism; 2 Visions for 3D3C Applications; 3 MVL Island: An idiosyncratic Showcase to One Kind of a 3D3C Platform; 1. Overview; 2. Conference Room; 3. Students Labs; 4. Martial Art House. 5. Metaverse1 House6. Tiki House; 7. JVWR House; 8. Amnonś Ship; 9. Nature Forces (Weather and Volcano); 10. The Tree House Office; 11. The Fun Cave; 12. Lots of Other Things; 4 Time to Impact the Future; References; Part I: Tools; The Raise of the Robots in Virtual Worlds: A Comparison and a Framework for Investigating Bots in Social Networks Sites and MM ... ; 1 Introduction and Goal of this Chapter; Definitions of SNSs and MMOGs; 2 Methods and Concepts: The Comparative Framework for Studying Bots in VWs; 3 First Dimension: Automation and Bots; Deskilling and Bots in MMOGs. 4 Second Dimension: Bots in VWs Documents and the Boundaries of Automation5 Third Dimension: Policing in VWs; 6 Fourth Dimension: Deception and Bots; 7 Discussion and Conclusion: The Raise of Robots in VWs and Next Research Steps; References; United States Taxation of Virtual World Economies: A Review of the Current Status; 1Foreword: Letś Design a Place to Impact the World; Preface: 3D3C Platforms: Letś Shape the Future; The 3D3C Factors: The Case of Facebook Paying US2bn for Oculus Rift; Motivation: Preparing for a Long-Term Paradigm Shift; About This book; Acknowledgments; Contents; About the Authors; Introduction to 3D3C; 1 A Formal Definition: 3D + Community, Creation and Commerce; Typical Platforms via the 3D3C Prism; 2 Visions for 3D3C Applications; 3 MVL Island: An idiosyncratic Showcase to One Kind of a 3D3C Platform; 1. Overview; 2. Conference Room; 3. Students Labs; 4. Martial Art House. 5. Metaverse1 House6. Tiki House; 7. JVWR House; 8. Amnonś Ship; 9. Nature Forces (Weather and Volcano); 10. The Tree House Office; 11. The Fun Cave; 12. Lots of Other Things; 4 Time to Impact the Future; References; Part I: Tools; The Raise of the Robots in Virtual Worlds: A Comparison and a Framework for Investigating Bots in Social Networks Sites and MM ... ; 1 Introduction and Goal of this Chapter; Definitions of SNSs and MMOGs; 2 Methods and Concepts: The Comparative Framework for Studying Bots in VWs; 3 First Dimension: Automation and Bots; Deskilling and Bots in MMOGs. 4 Second Dimension: Bots in VWs Documents and the Boundaries of Automation5 Third Dimension: Policing in VWs; 6 Fourth Dimension: Deception and Bots; 7 Discussion and Conclusion: The Raise of Robots in VWs and Next Research Steps; References; United States Taxation of Virtual World Economies: A Review of the Current Status; 1 Methodology; 2 Taxation of Virtual World Economies; 3 Current State of Virtual Economies; 4 Taxation of Virtual Worlds; 4.1 Taxing RMTs; 4.2 Game Worlds Versus Unscripted Worlds; 4.3 Virtual World Operators; 5 Existing U.S. Tax Laws; 6 Conclusion; References. Virtual Worlds Supporting Collaborative Creativity1 Introduction; 2 Virtual Worlds Fostering Team Creativity; 3 Virtual Worlds ́Creative Affordances; 3.1 Avatars; 3.2 Co-presence; 3.3 Immersion; 3.4 Simulation Capabilities; 3.5 Dynamically Changing Frame of Reference; 3.6 Multimodal Communication; 3.7 Rich Visual Information; 4 Discussion: Affordances Supporting Collaborative Creativity; References; Virtual Currencies, Micropayments and Monetary Policy: Where Are We Coming From and Where Does the Industry Stand?; 1 Introduction; 1.1 Methodology; 2 Review of the Previous Literature. 2.1 Private Currencies2.2 Virtual Worlds and Virtual Currencies; 2.3 The Trust in Fiat Money; 2.4 Models of Electronic and Private Money; 2.5 Two-Sided Markets; 2.6 Monetary Economies and Payment Systems; 2.7 The Suffolk Banking System; 2.8 Theoretical Models of Private Money; 2.9 Payments Systems and Electronic Money; 3 The Industry of Micropayment Services; 3.1 Recent Evolution of the Micropayments Industry; 3.2 The Transaction Grabbers; 3.3 Virtual Currencies; 3.4 Benefits and Disadvantages of Virtual Currencies; 3.4.1 Advantages and Benefits of Virtual Currencies. … (more)
- Publisher Details:
- Cham : Springer
- Publication Date:
- 2016
- Extent:
- 1 online resource, color illustrations
- Subjects:
- 303.4833
Business
Virtual reality -- Social aspects
Virtual reality -- Economic aspects
Virtual reality
Electronic commerce
SOCIAL SCIENCE -- General
Electronic commerce
Virtual reality
Virtual reality -- Social aspects
Business and Management
IT in Business
Innovation/Technology Management
Information Systems Applications (incl. Internet)
Multimedia Information Systems
Health Informatics
Business & Economics -- Production & Operations Management
Computers -- Information Technology
Computers -- Interactive & Multimedia
Medical -- General
Research & development management
Information retrieval
Graphical & digital media applications
Medical equipment & techniques
Management science
Information technology
Management
Multimedia systems
Medical records -- Data processing
Business & Economics -- Information Management
Business mathematics & systems
Electronic books - Languages:
- English
- ISBNs:
- 9783319220413
3319220411 - Related ISBNs:
- 9783319220406
3319220403 - Notes:
- Note: Includes bibliographical references.
Note: Online resource; title from PDF title page (EBSCO, viewed November 10, 2015). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.371967
- Ingest File:
- 01_358.xml