Intermedia Games—Games Inter Media : Video Games and Intermediality /: Video Games and Intermediality. (2019)
- Record Type:
- Book
- Title:
- Intermedia Games—Games Inter Media : Video Games and Intermediality /: Video Games and Intermediality. (2019)
- Main Title:
- Intermedia Games—Games Inter Media : Video Games and Intermediality
- Further Information:
- Note: Michael Fuchs, Jeff Thoss.
- Editors:
- Fuchs, Michael
Thoss, Jeff - Contents:
- AcknowledgmentsIntroductionJeff Thoss (Freie Universität Berlin, Germany) and Michael Fuchs (University of Graz, Austria)I.Video Games' Incorporation of Other MediaThe Spectacular Design of First-Person Shooters: Remediating Cinematic Spectacle in Call of Duty: Advanced Warfare and Battlefield 4 Håvard Vibeto (Inland Norway University of Applied Sciences, Norway)The Discourse Community's Cut: Video Games and the Notion of MontageBernard Perron (Université de Montréal, Canada), Hugo Montembeault (Université de Montréal, Canada), Andréane Morin-Simard (Université de Montréal, Canada), and Carl Therrien (Université de Montréal, Canada)Camera Ludica: Reflections on Photography in Video GamesSebastian Möring and Marco de Mutiis (Fotomuseum Winterthur, Switzerland)Inscribing the Lone and Level Sands: Technoromanticism at Play in Elegy for a Dead WorldJason I. Kolkey (Independent scholar, USA)Lost in the Static? Comics in Video GamesArmin Lippitz (University of Klagenfurt, Austria)II.Intermedial Exchanges Between Video Games and Other MediaGame and Watch: Machinimas, Let's Plays, Streams, and the Linearization of Digital Play Riccardo Fassone (University of Torino, Italy)Videogaming in(to) Literature: Virtual CorpoReality in Chloé Delaume's Corpus Simsi Laurent Milesi (Shanghai Jiao Tong University, China, and Cardiff University, UK)Edgar Allan Poe Simulators: On Dream Logic, Game Narratives, and Poesque AtmospheresMarco Caracciolo (Ghent University, Belgium)Interference asAcknowledgmentsIntroductionJeff Thoss (Freie Universität Berlin, Germany) and Michael Fuchs (University of Graz, Austria)I.Video Games' Incorporation of Other MediaThe Spectacular Design of First-Person Shooters: Remediating Cinematic Spectacle in Call of Duty: Advanced Warfare and Battlefield 4 Håvard Vibeto (Inland Norway University of Applied Sciences, Norway)The Discourse Community's Cut: Video Games and the Notion of MontageBernard Perron (Université de Montréal, Canada), Hugo Montembeault (Université de Montréal, Canada), Andréane Morin-Simard (Université de Montréal, Canada), and Carl Therrien (Université de Montréal, Canada)Camera Ludica: Reflections on Photography in Video GamesSebastian Möring and Marco de Mutiis (Fotomuseum Winterthur, Switzerland)Inscribing the Lone and Level Sands: Technoromanticism at Play in Elegy for a Dead WorldJason I. Kolkey (Independent scholar, USA)Lost in the Static? Comics in Video GamesArmin Lippitz (University of Klagenfurt, Austria)II.Intermedial Exchanges Between Video Games and Other MediaGame and Watch: Machinimas, Let's Plays, Streams, and the Linearization of Digital Play Riccardo Fassone (University of Torino, Italy)Videogaming in(to) Literature: Virtual CorpoReality in Chloé Delaume's Corpus Simsi Laurent Milesi (Shanghai Jiao Tong University, China, and Cardiff University, UK)Edgar Allan Poe Simulators: On Dream Logic, Game Narratives, and Poesque AtmospheresMarco Caracciolo (Ghent University, Belgium)Interference as Artistic Strategy: Video Game Art between Transparency and OpacityStephan Schwingeler (University of Applied Sciences and Arts Hildesheim/Holzminden/Göttingen, Germany)III.Video Games and their Transmedial EnvironmentsMusic across the Transmedial Frontier: Star Trek Video GamesTim Summers (University College Dublin, Ireland)Transmediality and the Brick: Differences and Similarities between Analogue and Digital Lego PlayMattia Thibault (Tampere University of Technology, Finland)Transfictionality, Thetic Space, and Doctrinal Transtexts: The Procedural Expansion of Gor in Second Life's Gorean Role-Playing GamesChristophe Duret (Université de Sherbrooke, Canada). … (more)
- Publisher Details:
- New York : Bloomsbury Academic
- Publication Date:
- 2019
- Extent:
- 1 online resource (296 pages)
- Subjects:
- Virtual worlds
Communication studies
Social Science -- Media Studies
Games -- Video & Electronic
Computers -- Virtual Worlds
Media studies - Languages:
- English
- ISBNs:
- 9781501330506
1501330500 - Related ISBNs:
- 9781501330490
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.367631
- Ingest File:
- 01_345.xml