Interactive storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings /: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings. (2017)
- Record Type:
- Book
- Title:
- Interactive storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings /: 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings. (2017)
- Main Title:
- Interactive storytelling : 10th International Conference on Interactive Digital Storytelling, ICIDS 2017 Funchal, Madeira, Portugal, November 14-17, 2017, Proceedings
- Other Titles:
- ICIDS 2017
- Further Information:
- Note: Nuno Nunes, Ian Oakley, Valentina Nisi (eds.).
- Editors:
- Jardim Nunes, Nuno
Oakley, Ian
Nisi, Valentina - Other Names:
- Joint International Conference on Interactive Digital Storytelling, 10th
- Contents:
- RheijnLand. Xperiences -- A Storytelling Framework for Cross-Museum Experiences -- Effective Scenario Designs for Free-text Interactive Fiction -- Dynamic Syuzhets: Writing and Design Methods for Playable Stories -- Plans versus Situated Actions in Immersive Storytelling Practices -- Experiencing the Presence of Historical Stories with Location-based Augmented Reality -- Developing a Writer's Toolkit for Interactive Locative Storytelling -- Level of Detail Event Generation -- Grimes' Fairy Tales: A 1960s Story Generator -- The Narrative Logic of Rube Goldberg Machines -- Cinelabyrinth: The Pavilion of Forking Paths -- Verb+s Is Looking for Love: Towards a Meaningful Narrativization of Abstract Content -- Wordless Games: Gameplay as Narrative Technique -- A Framework for Multi-Participant Narratives Based on Multiplayer Game Interaction -- Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting -- Using Interactive Storytelling to Identify Personality Traits -- How Knowledge of the Player Character's Alignment Affect Decision Making in an Interactive Narrative -- Thinning the Fourth Wall with Intelligent Prompt -- Who Are You? Voice-over Perspective in Surround Video -- Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality -- Design for Emerging Media: How MR Designers Think about Storytelling, Process, and Defining the Field -- An Interactive Installation for Dynamic Visualization of Multi-author Narratives -- FactorsRheijnLand. Xperiences -- A Storytelling Framework for Cross-Museum Experiences -- Effective Scenario Designs for Free-text Interactive Fiction -- Dynamic Syuzhets: Writing and Design Methods for Playable Stories -- Plans versus Situated Actions in Immersive Storytelling Practices -- Experiencing the Presence of Historical Stories with Location-based Augmented Reality -- Developing a Writer's Toolkit for Interactive Locative Storytelling -- Level of Detail Event Generation -- Grimes' Fairy Tales: A 1960s Story Generator -- The Narrative Logic of Rube Goldberg Machines -- Cinelabyrinth: The Pavilion of Forking Paths -- Verb+s Is Looking for Love: Towards a Meaningful Narrativization of Abstract Content -- Wordless Games: Gameplay as Narrative Technique -- A Framework for Multi-Participant Narratives Based on Multiplayer Game Interaction -- Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting -- Using Interactive Storytelling to Identify Personality Traits -- How Knowledge of the Player Character's Alignment Affect Decision Making in an Interactive Narrative -- Thinning the Fourth Wall with Intelligent Prompt -- Who Are You? Voice-over Perspective in Surround Video -- Empathic Actualities: Toward a Taxonomy of Empathy in Virtual Reality -- Design for Emerging Media: How MR Designers Think about Storytelling, Process, and Defining the Field -- An Interactive Installation for Dynamic Visualization of Multi-author Narratives -- Factors of Immersion in Interactive Digital Storytelling -- Evaluating User Experience in 360ð Storytelling Through Analytics -- Towards an Interaction Model for Interactive Narratives -- Using Interactive Fiction to Teach Pediatricians-in Training about Child Abuse -- Interactive Imagining in Interactive Digital Narrative -- Repetition, Reward and Mastery: The Value of Game Design Patterns for the Analysis of Narrative Game Mechanics -- Towards a Narrative-Based Game Environment for Simulating Business Decisions -- What is a Convention in Interactive Narrative Design? -- Interactive Storytelling for the Maintenance of Cultural Identity: The Potential of Affinity Spaces for the Exchange and Continuity of Intergenerational Cultural Knowledge -- Applying Interactive Documentary as a Pedagogical Tool in High School Level -- Interactive Storytelling System for Enhancing Children's Creativity -- Open World Story Generation for Increased Expressive Range -- Collisions and Constellations: On the Possible Intersection of Psychoethnography and Digital Storytelling -- Evaluating Visual Perceptive Media -- Biennale 4D -- Exploring the Archives of the Swiss Pavilion at the "Biennale di Venezia" Art Exhibition -- Subject and Subjectivity: A Conversational Game using Possible Worlds -- The AntWriter Improvisational Writing System: Visualizing and Coordinating Upcoming Actions -- How Interactivity is Changing In Immersive Performances -- An Approach of Understanding The Use of Interactive Technologies in Performance Art -- Interactive Storytelling to Teach News Literacy to Children -- Enhancing Museum's Experiences Through Games And Stories for Young Audiences -- That's Not How It Should End: The Effect of Reader/Player Response on the Development of Narrative -- Leveraging on Transmedia Entertainment-Education to Offer Tourists a Meaningful Experience -- Embodied and Disembodied Voice: Characterizing Nonfiction Discourse in Cinematic-VR -- Learning and Teaching Biodiversity through a Storyteller Robot -- Authoring Concepts and Tools for Interactive Digital Storytelling in the Field of Mobile Augmented Reality -- NOOA: Maintaining Cultural Identity Through Intergenerational Storytelling and Digital Affinity Spaces -- An Epistemological Approach to the Creation of Interactive VR Fiction Films -- User and Player Engagement in Local News and/as Interactive Narratives -- Grammar Stories: A Proposal for the Narrativization of Abstract Contents -- Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities -- Film-Live An innovative immersive and interactive cinema experience -- Workshop Transmedia Journalism and Interactive Documentary in Dialogue -- Authoring for Interactive Storytelling Workshop -- History of Expressive Systems. … (more)
- Publisher Details:
- Cham, Switzerland : Springer
- Publication Date:
- 2017
- Extent:
- 1 online resource (xvii, 414 pages), illustrations
- Subjects:
- 006.7
Computer science
Interactive multimedia -- Congresses
Artificial intelligence -- Congresses
Virtual reality -- Congresses
Human-computer interaction -- Congresses
Artificial intelligence
Human-computer interaction
Interactive multimedia
Virtual reality
Computers -- Hardware -- Personal Computers -- General
Computers -- Interactive & Multimedia
Computers -- User Interfaces
Computers -- Intelligence (AI) & Semantics
Personal computers
Graphical & digital media applications
User interface design & usability
Artificial intelligence
Information systems
Artificial intelligence
Computers -- Computer Science
Humanities
Electronic books
Conference papers and proceedings - Languages:
- English
- ISBNs:
- 9783319710273
3319710273 - Related ISBNs:
- 9783319710266
3319710265 - Notes:
- Note: Online resource; title from PDF title page (SpringerLink, viewed November 29, 2017).
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.366809
- Ingest File:
- 01_343.xml