The wealth of virtual nations : videogame currencies /: videogame currencies. ([2017])
- Record Type:
- Book
- Title:
- The wealth of virtual nations : videogame currencies /: videogame currencies. ([2017])
- Main Title:
- The wealth of virtual nations : videogame currencies
- Further Information:
- Note: Adam Crowley.
- Authors:
- Crowley, Adam
- Contents:
- The Wealth of Virtual Nations; Acknowledgments; Contents; 1 Introduction: Analyzing Wealth in Videogames; 2 Literary Theory for Gamers; 3 The Symbolic Order of Action and Possibility Bearing on Time; 4 Capital and Class Determinations in Videogames; 5 Night World Identity Affirmations; 6 Conclusion: The Wealth of Virtual Nations; Notes; Chapter 1; Chapter 2; Chapter 3; Chapter 4; Chapter 5; Chapter 6; Bibliography; Index.
- Publisher Details:
- Cham, Switzerland : Palgrave Macmillan
- Publication Date:
- 2017
- Copyright Date:
- 2017
- Extent:
- 1 online resource
- Subjects:
- 332.45
Foreign exchange -- Models
Video games
Communication
Culture
Technology
Popular Culture
BUSINESS & ECONOMICS -- Finance
Video games
Social Science -- General
Business & Economics -- Economics -- General
Social Science -- Popular Culture
Cultural studies
Economics
Popular culture
Social Science -- Media Studies
Media studies
Electronic books - Languages:
- English
- ISBNs:
- 9783319532462
3319532464 - Related ISBNs:
- 9783319532455
3319532456 - Notes:
- Note: Includes bibliographical references and index.
Note: Vendor-supplied metadata. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.364692
- Ingest File:
- 02_343.xml