Make a 2D RPG in a weekend : with RPG Maker VX Ace /: with RPG Maker VX Ace. (2015)
- Record Type:
- Book
- Title:
- Make a 2D RPG in a weekend : with RPG Maker VX Ace /: with RPG Maker VX Ace. (2015)
- Main Title:
- Make a 2D RPG in a weekend : with RPG Maker VX Ace
- Further Information:
- Note: Darrin Perez.
- Authors:
- Perez, Darrin
- Contents:
- ""Contents at a Glance""; ""Contents""; ""About the Author""; ""About the Technical Reviewer""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Laying Out the Framework""; ""Story""; ""Basic Game Play Considerations""; ""The Town of Eagleâ€?s Crossing""; ""The Adventurerâ€?s Quarter in Eagleâ€?s Crossingâ€? A Minimalist Item Shop""; ""Of Blank Maps""; ""Summary""; ""Chapter 2: The Characters of Our Game""; ""Overview""; ""Equipping the Characters""; ""Some More Equipment-Related Talk""; ""Pricing""; ""Creating Your First Weapon and Armor""; ""First the Axeâ€?""; ""â€?Then the Tunic"" ""Equipping a Bow and Arrow""""Creating a Character Select System""; ""Summary""; ""Chapter 3: The Upper Catacombs of Eagleâ€?s Crossing""; ""Overview""; ""The Upper Catacombs""; ""The Catacomb Key""; ""Of Damage Formulas and Spells""; ""The Enemies of the Upper Catacombs""; ""The Blocking Door""; ""Creating Wall Tiles That the Player Can Pass Through""; ""The Treasure Room""; ""Creating Chests with Contents Dependent on Characters""; ""Creating the Spell Scrolls""; ""Considerations""; ""Eventing the Spell Scrolls""; ""Summary""; ""Chapter 4: Populating Eagleâ€?s Crossing"" ""Populating the Equipment Shop""""Populating the Pub""; ""Creating Our Companions""; ""Eventing Our Companions""; ""Creating the Dismissal NPC""; ""Creating the Innkeeper NPC""; ""Populating the Magic Shop""; ""Populating the Item Shop""; ""Companions and Shops""; ""Creating the Return Item""; ""Creating a Return""Contents at a Glance""; ""Contents""; ""About the Author""; ""About the Technical Reviewer""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Laying Out the Framework""; ""Story""; ""Basic Game Play Considerations""; ""The Town of Eagleâ€?s Crossing""; ""The Adventurerâ€?s Quarter in Eagleâ€?s Crossingâ€? A Minimalist Item Shop""; ""Of Blank Maps""; ""Summary""; ""Chapter 2: The Characters of Our Game""; ""Overview""; ""Equipping the Characters""; ""Some More Equipment-Related Talk""; ""Pricing""; ""Creating Your First Weapon and Armor""; ""First the Axeâ€?""; ""â€?Then the Tunic"" ""Equipping a Bow and Arrow""""Creating a Character Select System""; ""Summary""; ""Chapter 3: The Upper Catacombs of Eagleâ€?s Crossing""; ""Overview""; ""The Upper Catacombs""; ""The Catacomb Key""; ""Of Damage Formulas and Spells""; ""The Enemies of the Upper Catacombs""; ""The Blocking Door""; ""Creating Wall Tiles That the Player Can Pass Through""; ""The Treasure Room""; ""Creating Chests with Contents Dependent on Characters""; ""Creating the Spell Scrolls""; ""Considerations""; ""Eventing the Spell Scrolls""; ""Summary""; ""Chapter 4: Populating Eagleâ€?s Crossing"" ""Populating the Equipment Shop""""Populating the Pub""; ""Creating Our Companions""; ""Eventing Our Companions""; ""Creating the Dismissal NPC""; ""Creating the Innkeeper NPC""; ""Populating the Magic Shop""; ""Populating the Item Shop""; ""Companions and Shops""; ""Creating the Return Item""; ""Creating a Return Portal""; ""Connecting Eagleâ€?s Crossing to the Upper Catacombs""; ""The Town Greeter""; ""Summary""; ""Chapter 5: The Lower Catacombs of Eagleâ€?s Crossing""; ""The Lower Catacombs""; ""What Does the Town Greeter Have to Say?""; ""Level Overview"" ""Creating Transfer Events for the Upper Catacombs""""Static Encounters with Variable Enemy Troops""; ""Letâ€?s Create a Puzzle!""; ""The Stone Tablets""; ""The Statues and the Gate""; ""The Treasure of the Lower Catacombs""; ""The Living Statues""; ""Summary""; ""Chapter 6: The Caves""; ""The Caves""; ""What Does the Town Greeter Have to Say?""; ""Level Overview""; ""Creating Transfer Events for the Lower Catacombs""; ""The Enemies of the Caves""; ""Random Roaming Enemies""; ""Doors!""; ""Doors That Require Keys""; ""Doors That Open with Switches""; ""The Caveâ€?s Treasure"" ""Random Treasure""""The Magic Oar""; ""The Magic Oar Chest Event""; ""Kerberos, the Three-Headed Dogâ€?Our First Boss""; ""Summary""; ""Chapter 7: The Pixiesâ€? Forest (West)""; ""The Pixiesâ€? Forest (West)""; ""What Does the Town Greeter Have to Say?""; ""Level Overview""; ""Creating Transfer Events for the Caves""; ""The Enemies of the Pixiesâ€? Forest (West)""; ""Ambush Encounters""; ""The Ambush Encounter Parallel Process Event""; ""Unlocking the Pixiesâ€? Vale""; ""The Queen of the Pixies""; ""The Accessory Shop""; ""The Portal to Eagleâ€?s Crossing"" … (more)
- Publisher Details:
- Berkeley, CA : Apress
- Publication Date:
- 2015
- Copyright Date:
- 2015
- Extent:
- 1 online resource (xxii, 252 pages), illustrations
- Subjects:
- 794.8/151
Computer science
Electronic games -- Design
Electronic games -- Programming
Fantasy games
GAMES -- Board
Fantasy games
Computers -- Software Development & Engineering -- General
Computers -- Interactive & Multimedia
Software Engineering
Graphical & digital media applications
Software engineering
Multimedia systems
Computers -- Programming -- Games
Games development & programming
Electronic books - Languages:
- English
- ISBNs:
- 9781484210406
1484210409
1484210417
9781484210413 - Related ISBNs:
- 9781484210413
- Notes:
- Note: Online resource; title from PDF title page (SpringerLink, viewed April 14, 2015).
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.359729
- Ingest File:
- 01_322.xml