Advanced ActionScript 3 : design patterns /: design patterns. (2015)
- Record Type:
- Book
- Title:
- Advanced ActionScript 3 : design patterns /: design patterns. (2015)
- Main Title:
- Advanced ActionScript 3 : design patterns
- Further Information:
- Note: Ben Smith.
- Authors:
- Swank, Ben
- Contents:
- ""Contents at a Glance""; ""Contents""; ""About the Author""; ""About the Technical Reviewers""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Object-Oriented Programming""; ""Encapsulation""; ""Polymorphism""; ""Inheritance""; ""Data Hiding""; ""ActionScript as an Object-Oriented Language""; ""Defining an External Definition""; ""Parts of a Class""; ""The Constructor""; ""Custom Namespaces""; ""Declaring the Namespace Identifier""; ""Applying a Custom Namespace""; ""Opening a Namespace within a Class""; ""Constructing an Interface""; ""Change""; ""General Terms and Definitions"" ""Summary""""Key Points""; ""Chapter 2: ActionScript 3: The Facts Behind the Basics""; ""ActionScript 3""; ""The Traits Object""; ""Garbage Collection""; ""Memory Management""; ""Mark and Sweep""; ""Implementing a Disposable Pattern""; ""Manually Declared Stage instances""; ""Application Domain""; ""The LoaderContext""; ""The Class Object""; ""getDefinition(â€?)""; ""getDefinitionByName(â€?)""; ""Strong Typing""; ""Runtime Type Checking""; ""Compile-Time Type Checking""; ""Restricting a Dynamic Language""; ""Casting""; ""Configuration Constants""; ""ActionScript Editors""; ""Summary"" ""Key Points""""Chapter 3: Decision-Making and Planning""; ""Object-Oriented Analysis (OOA)""; ""Case Study""; ""The Kick-Off""; ""Turning Off the Volume""; ""Use Case Scenario""; ""Requirements from the Features""; ""Flow Chart""; ""Performance""; ""Layering""; ""Analysis Continued""; ""The Breakup""; ""Product""Contents at a Glance""; ""Contents""; ""About the Author""; ""About the Technical Reviewers""; ""Acknowledgments""; ""Introduction""; ""Chapter 1: Object-Oriented Programming""; ""Encapsulation""; ""Polymorphism""; ""Inheritance""; ""Data Hiding""; ""ActionScript as an Object-Oriented Language""; ""Defining an External Definition""; ""Parts of a Class""; ""The Constructor""; ""Custom Namespaces""; ""Declaring the Namespace Identifier""; ""Applying a Custom Namespace""; ""Opening a Namespace within a Class""; ""Constructing an Interface""; ""Change""; ""General Terms and Definitions"" ""Summary""""Key Points""; ""Chapter 2: ActionScript 3: The Facts Behind the Basics""; ""ActionScript 3""; ""The Traits Object""; ""Garbage Collection""; ""Memory Management""; ""Mark and Sweep""; ""Implementing a Disposable Pattern""; ""Manually Declared Stage instances""; ""Application Domain""; ""The LoaderContext""; ""The Class Object""; ""getDefinition(â€?)""; ""getDefinitionByName(â€?)""; ""Strong Typing""; ""Runtime Type Checking""; ""Compile-Time Type Checking""; ""Restricting a Dynamic Language""; ""Casting""; ""Configuration Constants""; ""ActionScript Editors""; ""Summary"" ""Key Points""""Chapter 3: Decision-Making and Planning""; ""Object-Oriented Analysis (OOA)""; ""Case Study""; ""The Kick-Off""; ""Turning Off the Volume""; ""Use Case Scenario""; ""Requirements from the Features""; ""Flow Chart""; ""Performance""; ""Layering""; ""Analysis Continued""; ""The Breakup""; ""Product Gallery""; ""Performance""; ""Scenic Gallery""; ""Footer""; ""Wrapping Up the Analysis""; ""Object Oriented Design (OOD)""; ""Summary""; ""Key Points""; ""Chapter 4: Intro to Design Patterns""; ""Design Patterns Catalog""; ""Selecting Patterns""; ""Pattern Identification"" ""Reading a Design Pattern""""UML""; ""The Class Diagram""; ""Classes""; ""Relationships""; ""Association""; ""Aggregation""; ""Composition""; ""Generalization""; ""Interfaces""; ""Chapter Summary""; ""Key Points""; ""Upcoming Chapters""; ""Chapter 5: Q & A""; ""Quiz 1""; ""Answers to Quiz 1""; ""Quiz 2""; ""Answers to Quiz 2""; ""Chapter 6: Creational Patterns""; ""That Which Must Not Be Named""; ""The Simple Factory""; ""A Comprehensive Look""; ""Example""; ""FAQ""; ""The Factory Method Pattern""; ""A Comprehensive Look""; ""Vignette""; ""The AS3 Cast""; ""When Itâ€?s Useful""; ""Example"" ""FAQ""""Related Patterns""; ""The Abstract Factory Pattern""; ""A Comprehensive Look""; ""Vignette""; ""The AS3 Cast""; ""When Itâ€?s Useful""; ""Example""; ""FAQ""; ""Related Patterns""; ""The Builder Pattern""; ""A Comprehensive Look""; ""Vignette""; ""The AS3 Cast""; ""When Itâ€?s Useful""; ""Example""; ""FAQ""; ""Related Patterns""; ""The Simple Singleton Pattern""; ""A Comprehensive Look""; ""Vignette""; ""The AS3 Cast""; ""Example""; ""The Singleton Pattern""; ""A Comprehensive Look""; ""Vignette""; ""The AS3 Cast""; ""When Itâ€?s Useful""; ""Example""; ""FAQ""; ""Related Patterns"" … (more)
- Edition:
- Second edition
- Publisher Details:
- Berkeley, CA : Apress
- Publication Date:
- 2015
- Copyright Date:
- 2015
- Extent:
- 1 online resource
- Subjects:
- 006.6/96
Computer science
ActionScript (Computer program language)
Computer animation
COMPUTERS -- General
ActionScript (Computer program language)
Computer animation
Computers -- Software Development & Engineering -- General
Software Engineering
Computer programming
Software engineering
Computers -- Web -- Web Programming
Web programming
Electronic books - Languages:
- English
- ISBNs:
- 9781484206713
1484206711
9781484206720 - Related ISBNs:
- 148420672X
9781484206720 - Notes:
- Note: Online resource; title from PDF title page (EBSCO, viewed January 27, 2015).
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.359699
- Ingest File:
- 01_322.xml