Practical enterprise software development techniques : tools and techniques for large scale solutions /: tools and techniques for large scale solutions. (2015)
- Record Type:
- Book
- Title:
- Practical enterprise software development techniques : tools and techniques for large scale solutions /: tools and techniques for large scale solutions. (2015)
- Main Title:
- Practical enterprise software development techniques : tools and techniques for large scale solutions
- Further Information:
- Note: Edward Crookshanks.
- Authors:
- Crookshanks, Edward
- Contents:
- At a Glance; Introduction; Chapter 1: How Enterprise Software Is Different; Summary; Chapter 2: Software Requirements; Business Requirements; Functional Design; Technical Design; Change Control; Summary; Chapter 3: Design Patterns and Architechture; Pattern Examples; The Observer Pattern (Behavioral); The Fa©ʹade Pattern (Structural); The Singleton Pattern (Creational); Enterprise Patterns: MVC and Inversion of Control; Model-View-Controller; Inversion of Control; Manual Example; Configured Example; Architecture Pattern: N-Tier; Summary; Chapter 4: Development Methodologies and SDLC. WaterfallAgile; Extreme Programming; Distributed Teams; Code Reviews; Bug Tracking; Agile Software Tools; Summary; Chapter 5: Version Control; Theory; Software Demonstration; Resolving Conflicts; Tagging and Branching; Retrieving a Previous Version; What to Keep in the Repository; IDE Integration; Distributed Version Control; Summary; Chapter 6: Unit Testing and Test-Driven Development; Unit Testing Frameworks; JUnit; NUnit; Test-Driven Development (TDD); Summary; Chapter 7: Refactoring; Theory; Software Demonstration Setup; A Note about Tools; Refactoring the Code; Refactoring Using Patterns. Factory Method PatternStrategy Pattern; Example; Summary; Chapter 8: Debugging; Breakpoints; Stepping; Stack Trace; Logging; Summary; Chapter 9: Build Tools and Continuous Integration; make; Ant; NAnt/MSBuild; Maven; Continuous Integration (CI) Tools; Simple Example; Deploying to Environments; Summary;At a Glance; Introduction; Chapter 1: How Enterprise Software Is Different; Summary; Chapter 2: Software Requirements; Business Requirements; Functional Design; Technical Design; Change Control; Summary; Chapter 3: Design Patterns and Architechture; Pattern Examples; The Observer Pattern (Behavioral); The Fa©ʹade Pattern (Structural); The Singleton Pattern (Creational); Enterprise Patterns: MVC and Inversion of Control; Model-View-Controller; Inversion of Control; Manual Example; Configured Example; Architecture Pattern: N-Tier; Summary; Chapter 4: Development Methodologies and SDLC. WaterfallAgile; Extreme Programming; Distributed Teams; Code Reviews; Bug Tracking; Agile Software Tools; Summary; Chapter 5: Version Control; Theory; Software Demonstration; Resolving Conflicts; Tagging and Branching; Retrieving a Previous Version; What to Keep in the Repository; IDE Integration; Distributed Version Control; Summary; Chapter 6: Unit Testing and Test-Driven Development; Unit Testing Frameworks; JUnit; NUnit; Test-Driven Development (TDD); Summary; Chapter 7: Refactoring; Theory; Software Demonstration Setup; A Note about Tools; Refactoring the Code; Refactoring Using Patterns. Factory Method PatternStrategy Pattern; Example; Summary; Chapter 8: Debugging; Breakpoints; Stepping; Stack Trace; Logging; Summary; Chapter 9: Build Tools and Continuous Integration; make; Ant; NAnt/MSBuild; Maven; Continuous Integration (CI) Tools; Simple Example; Deploying to Environments; Summary; Chapter 10: Just Enough SQL; A Note About the Server and Client Tools; Minimal Database Design; SQL Statement Basics; Filtering and Sorting; More Advanced SQL; Programming Frameworks; Basic ADO.NET; Basic JDBC; Object-Relational Mapping-Methods and Tools; Summary. Appendix A: Enterprise Considerations and Other TopicsNumber and Location of Team Members; System Integration; Separation of Duties and Environments; Which Language/Platform Is Better?; Third Party or Home Grown?; Domain Knowledge; Continuing Education; Contractor or Full-Time Employee?; Summary; Appendix B: Discussion Questions; Chapter 2: Software Requirements; Chapter 3: Design Patterns and Architecture; Chapter 4: Development Methodologies; Chapter 5: Version Control; Chapter 6: Unit Testing and Test Driven Development; Chapter 7: Refactoring; Chapter 8: Debugging. Chapter 9: Build Tools and Continuous IntegrationChapter 10: Just Enough SQL; Appendix C: Database Details; Summary; Appendix D: Bibliography; Books; Web Sites; Other Suggested Reading; SQL Additional Reading/Resources; Index; Contents; About the Author; About the Technical Reviewer; Acknowledgments. … (more)
- Publisher Details:
- Berkeley, CA : Apress
- Publication Date:
- 2015
- Copyright Date:
- 2015
- Extent:
- 1 online resource (xvii, 236 pages), illustrations
- Subjects:
- 005.1
Computer science
Computer software -- Development
COMPUTERS -- Enterprise Applications -- Collaboration Software
Computer software -- Development
Computers -- Software Development & Engineering -- General
Software Engineering
Software engineering
Computers -- Data Processing
Information technology: general issues
Electronic books - Languages:
- English
- ISBNs:
- 9781484206201
1484206207
1484206215
9781484206218 - Related ISBNs:
- 9781484206218
- Notes:
- Note: Includes bibliographical references and index.
Note: Online resource; title from PDF title page (SpringerLink, viewed March 10, 2015). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.359691
- Ingest File:
- 01_323.xml