Interactivity, collaboration, and authoring in social media. (2016)
- Record Type:
- Book
- Title:
- Interactivity, collaboration, and authoring in social media. (2016)
- Main Title:
- Interactivity, collaboration, and authoring in social media
- Further Information:
- Note: Krystina Madej.
- Authors:
- Madej, Krystina
- Contents:
- Dedication; Prologue; Acknowledgments; Contents; List of Figures ; Part I: Interactive Narrative: Collaborative Culture; Chapter 1: Introduction; Innovation and Change; Defining the Terms; Material Culture; Content, Form, and Medium; Dialogism; Agency; Collaboration; Chapter 2: Print Narrative, Interactivity, and Collaboration; Narrative and Knowledge; The First Computers; Tangible Narrative; Emerging Story; Production Teams; Choose Your Own Adventure; Chapter 3: Narrative as Material Practice: A Digital Domain; Hypertext: Connecting Information; Labyrinth; Invisible Seattle. Hypertext Stories Hypermedia; Text Adventure Antecedents: Eliza and SHRDLU; Adventure; Zork; Community of Users [Equals] Social Networks; Chapter 4: Storytelling on the Web: Collaborative Authoring and Social Media; An Interactive, Collaborative Environment; Early Online Authoring; Social Media on the WWW; Blogs; Blogs as Narrative; Twitter; Part II: Interactive Narrative: Collaborative Practice; Chapter 5: Romeo and Juliet on Facebook: After Love Comes Destruction; The Future of the Book/the Book of the Future; Adapting Narrative Collaboratively; Center for Digital Media. Stage 1 Project PreplanningIntroducing the Concept; Choosing a Project; Discussing Theme and Media; Stage 2 Scaffolding a Collaborative Environment; Collaborative Spaces: From Face-to-Face to Online and Back Again; A Disciplined Framework; Stage 3 Building the World; Characters and Their Online Life; Character Development; ConnectingDedication; Prologue; Acknowledgments; Contents; List of Figures ; Part I: Interactive Narrative: Collaborative Culture; Chapter 1: Introduction; Innovation and Change; Defining the Terms; Material Culture; Content, Form, and Medium; Dialogism; Agency; Collaboration; Chapter 2: Print Narrative, Interactivity, and Collaboration; Narrative and Knowledge; The First Computers; Tangible Narrative; Emerging Story; Production Teams; Choose Your Own Adventure; Chapter 3: Narrative as Material Practice: A Digital Domain; Hypertext: Connecting Information; Labyrinth; Invisible Seattle. Hypertext Stories Hypermedia; Text Adventure Antecedents: Eliza and SHRDLU; Adventure; Zork; Community of Users [Equals] Social Networks; Chapter 4: Storytelling on the Web: Collaborative Authoring and Social Media; An Interactive, Collaborative Environment; Early Online Authoring; Social Media on the WWW; Blogs; Blogs as Narrative; Twitter; Part II: Interactive Narrative: Collaborative Practice; Chapter 5: Romeo and Juliet on Facebook: After Love Comes Destruction; The Future of the Book/the Book of the Future; Adapting Narrative Collaboratively; Center for Digital Media. Stage 1 Project PreplanningIntroducing the Concept; Choosing a Project; Discussing Theme and Media; Stage 2 Scaffolding a Collaborative Environment; Collaborative Spaces: From Face-to-Face to Online and Back Again; A Disciplined Framework; Stage 3 Building the World; Characters and Their Online Life; Character Development; Connecting Characters; Stage 4 Revealing the Conspiracy; WikiLeaks Metaphor; The Gumshoe Wraps Up; Ladies and Gentleman: After Love Comes Destruction; Afterstory; Chapter 6: Collaborative Authoring in a Social Media World; Summary; Student Perspective; Reiteration. Access to SitesChapter 7: The Story Backgrounds; Twitterdammerung: The Twitter Opera, Prologue; After Love Comes Destruction Theme and Media: Student Suggestions; Theme Descriptions; Ben; Piper; Sarah; Nathan; Alexa; Carson; Audit Student; Audit student; Social Media Descriptions; Ben; Piper; Sarah; Alexa; Carson; Nathan (From Theme's Response); Audit Student; Audit Student; Facebook Discussion: Preliminary Approach to Storyline and Character; Meeting Summary: Developing Storyline; Timeline; Photo Credits ; Bibliography; Index. … (more)
- Publisher Details:
- Cham : Springer
- Publication Date:
- 2016
- Extent:
- 1 online resource (xvii, 161 pages), illustrations (some color)
- Subjects:
- 302.23/1
Computer science
User-generated content
Social media
PSYCHOLOGY -- Social Psychology
Social media
User-generated content
Computers -- Interactive & Multimedia
Graphical & digital media applications
Multimedia systems
Computers -- User Interfaces
User interface design & usability
Electronic books - Languages:
- English
- ISBNs:
- 9783319259529
3319259520
3319259504
9783319259505 - Related ISBNs:
- 9783319259505
- Notes:
- Note: Includes bibliographical references and index.
Note: Online resource; title from PDF title page (SpringerLink, viewed January 28, 2016). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.346919
- Ingest File:
- 01_300.xml