Multimodal semiotics and rhetoric in videogames. (2018)
- Record Type:
- Book
- Title:
- Multimodal semiotics and rhetoric in videogames. (2018)
- Main Title:
- Multimodal semiotics and rhetoric in videogames
- Further Information:
- Note: Jason Hawreliak.
- Authors:
- Hawreliak, Jason
- Contents:
- Introduction: Deepening the Conversation between Multimodal Studies and Game Studies PART I: Setting the Stage Chapter 1: Play, Videogames, and the Problem of Meaning Chapter 2: The Videogame Modes Chapter 3: The Procedural Mode PART II: Modal Configurations Chapter 4: Modal Consonance I: Ideological and Experiential Persuasion Chapter 5: Modal Consonance II: Multimodal Realism, Simulation, and Virtual Reality Chapter 6: Modal Irony: Multimodal Dissonance PART III: Players, Mods, and Future Directions Chapter 7: Unstable Ensembles: User Generated Content Chapter 8: Conclusion: The Future of Multimodal Game Studies
- Edition:
- 1st
- Publisher Details:
- London : Routledge
- Publication Date:
- 2018
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 794.8
Video games -- Social aspects
Semiotics -- Social aspects
Modality (Linguistics) - Languages:
- English
- ISBNs:
- 9781351659710
9781351659727
9781351659703
9781315159492 - Related ISBNs:
- 9781138065734
- Notes:
- Note: Includes bibliographical references and index.
Note: Description based on CIP data; resource not viewed. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.331964
- Ingest File:
- 01_275.xml