Symbolic dynamics and geometry : using D* in graphics and game programming /: using D* in graphics and game programming. ([2010])
- Record Type:
- Book
- Title:
- Symbolic dynamics and geometry : using D* in graphics and game programming /: using D* in graphics and game programming. ([2010])
- Main Title:
- Symbolic dynamics and geometry : using D* in graphics and game programming
- Further Information:
- Note: Brian Guenter, Sung-Hee Lee.
- Other Names:
- Guenter, Brian, 1957-
Lee, Sung-Hee - Contents:
- Symbolic geometric modeling. -- Interactive mechanism modeling. -- Introduction -- Building a rigid-body system -- D* tutorial. -- Introduction -- D* functions -- Differentiation -- More complex functions -- Recursive functions -- Piecewise functions -- Evaluating D* functions -- Expression optimization -- Related work -- Advantages of the D* algorithm -- Limitations of the current implementation -- Geometry functions. -- Surface properties -- Geometry operators -- Surface curvature -- Mechanism functions. -- Lagrangian Mechanics -- Modeling a mechanism -- Example mechanisms -- Complex restraints -- Enforcing additional constraints -- Inverse kinematics -- Inverse dynamics -- Miscellaneous problems. -- Synthetic examples -- Spherical examples -- Structure from motion -- The D* algorithm. -- Graph structure of the Chain Rule -- Factoring the derivative graph -- Other symbolic forms -- Analysis of forward and reverse -- Lagrangian Mechanics. -- Kinematics of mechanical systems -- Derivatives -- Lagrangian Equations of Motion -- Tree structures -- Dynamics applications -- Conclusion -- CGS on procedural geometry. -- Previous work -- Overview of the algorithm -- Finding exact curves of intersection -- Orienting the curve of intersection -- Triangulation -- Results -- Conclusion -- List of Symbols -- Properties of a unitary mapping -- Kantorovich's Theorem -- Implicit differentiation -- Code listings. -- Geometry programs -- Dynamics programs -- Miscellaneous.
- Publisher Details:
- Natick, Mass : A K Peters, Ltd
- Publication Date:
- 2010
- Extent:
- 1 online resource (xiv, 186 pages), illustrations (some color)
- Subjects:
- 006.6/93
D* (Computer program language : Simplified Version of C)
Computer graphics
Computer games -- Programming
Three-dimensional display systems
Computer games -- Programming
Computer graphics
D* (Computer program language : Simplified Version of C)
Three-dimensional display systems
COMPUTERS / General
Electronic books - Languages:
- English
- ISBNs:
- 9781439864401
1439864403 - Related ISBNs:
- 9781568812809
1568812809 - Notes:
- Note: Includes bibliographical references (pages 181-183) and index.
Note: Print version record. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
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- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.282707
- Ingest File:
- 01_189.xml