User research : a practical guide to designing better products and services /: a practical guide to designing better products and services. (2018)
- Record Type:
- Book
- Title:
- User research : a practical guide to designing better products and services /: a practical guide to designing better products and services. (2018)
- Main Title:
- User research : a practical guide to designing better products and services
- Further Information:
- Note: Stephanie Marsh.
- Authors:
- Marsh, Stephanie
- Contents:
- <ul style='padding-top:0;padding-left:0;list-style:none;'><ul style='padding-top:0;list-style:none;'>Chapter - 01: Introduction: Why is user research so important?; Section - ONE: The fundamentals: What good research looks like; <ul style='padding-top:0;list-style:none;'>Chapter - 02: Planning, objectives and legalities in user research; Chapter - 03: Best practice in user research: Who, what, why and how; Chapter - 04: Managing user research logistics: Agencies, facilities and contracts; Section - TWO: Selecting and using user research methods; <ul style='padding-top:0;list-style:none;'>Chapter - 05: Usability testing: Observing people doing things; Chapter - 06: Content testing: What do people think your content means?; Chapter - 07: Card sorting: Understanding how people group and relate things; Chapter - 08: Surveys: How to gauge a widespread user response; Chapter - 09: User interviews: Understanding people's experience through talking to them; Chapter - 10: Diary studies: How to capture user research data over time; Chapter - 11: Information architecture validation: Does the structure of your information work for your users?; Chapter - 12: Ethnography: Observing how people behave in the real world; Chapter - 13: Contextual inquiry: Interviewing people in their own environment; Chapter - 14: A/B Testing: A technique to compare different options; Chapter - 15: Getting the best out of stakeholder workshops; Chapter - 16: Guerrilla research: Running fast-paced research in<ul style='padding-top:0;padding-left:0;list-style:none;'><ul style='padding-top:0;list-style:none;'>Chapter - 01: Introduction: Why is user research so important?; Section - ONE: The fundamentals: What good research looks like; <ul style='padding-top:0;list-style:none;'>Chapter - 02: Planning, objectives and legalities in user research; Chapter - 03: Best practice in user research: Who, what, why and how; Chapter - 04: Managing user research logistics: Agencies, facilities and contracts; Section - TWO: Selecting and using user research methods; <ul style='padding-top:0;list-style:none;'>Chapter - 05: Usability testing: Observing people doing things; Chapter - 06: Content testing: What do people think your content means?; Chapter - 07: Card sorting: Understanding how people group and relate things; Chapter - 08: Surveys: How to gauge a widespread user response; Chapter - 09: User interviews: Understanding people's experience through talking to them; Chapter - 10: Diary studies: How to capture user research data over time; Chapter - 11: Information architecture validation: Does the structure of your information work for your users?; Chapter - 12: Ethnography: Observing how people behave in the real world; Chapter - 13: Contextual inquiry: Interviewing people in their own environment; Chapter - 14: A/B Testing: A technique to compare different options; Chapter - 15: Getting the best out of stakeholder workshops; Chapter - 16: Guerrilla research: Running fast-paced research in the real world; Chapter - 17: How to combine user research methodologies; Section - THREE: Analyzing and presenting your data; <ul style='padding-top:0;list-style:none;'>Chapter - 18: Content analysis: A method of coding and making sense of your qualitative data; Chapter - 19: Affinity diagramming: Understand your data through identifying its themes; Chapter - 20: Prioritizing issues and user needs: What’s important and what to work on next; Chapter - 21: Making recommendations: How to make your research findings actionable; Chapter - 22: Creating executive summaries and detailed reports to present results; Chapter - 23: Using video playback to present your research results; Chapter - 24: Using personas to communicate user characteristics and behaviours; Chapter - 25: Using mental models to visualize how users think and identify opportunities; Chapter - 26: Using journey and experience maps to visualize user research data; Chapter - 27: Using scenarios and storyboards to represent the user journey; Chapter - 28: Using infographics to translate numerical and statistical data; Chapter - 29: How to recommend changes to visual, interaction and information design; Chapter - 30: Conclusion; … (more)
- Edition:
- 1st
- Publisher Details:
- London : KoganPage
- Publication Date:
- 2018
- Extent:
- 1 online resource
- Subjects:
- 004.019
Human-computer interaction
User-centered system design
Customer relations - Languages:
- English
- ISBNs:
- 9780749481056
- Related ISBNs:
- 9780749481049
- Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.269650
- Ingest File:
- 02_315.xml