GPU Pro 2 : advanced rendering techniques /: advanced rendering techniques. ([2016?])
- Record Type:
- Book
- Title:
- GPU Pro 2 : advanced rendering techniques /: advanced rendering techniques. ([2016?])
- Main Title:
- GPU Pro 2 : advanced rendering techniques
- Further Information:
- Note: Edited by Wolfgang Engel.
- Editors:
- Engel, Wolfgang F
- Contents:
- Front cover; Contents; Acknowledgments; Web Materials; Part I. Geometry Manipulation; Chapter 1. Terrain and Ocean Rendering with Hardware Tessellation; Chapter 2. Practical and Realistic Facial Wrinkles Animation; Chapter 3. Procedural Content Generation on the GPU; Part II. Rendering; Chapter 1. Pre-Integrated Skin Shading; Chapter 2. Implementing Fur Using Deferred Shading; Chapter 3. Large-Scale Terrain Rendering for Outdoor Games; Chapter 4. Practical Morphological Antialiasing; Chapter 5. Volume Decals; Part III. Global Illumination Effects. Chapter 1. Temporal Screen-Space Ambient OcclusionChapter 2. Level-of-Detail and Streaming Optimized Irradiance Normal Mapping; Chapter 3. Real-Time One-Bounce Indirect Illumination and Shadows using Ray Tracing; Chapter 4. Real-Time Approximation of Light Transport in Translucent Homogenous Media; Chapter 5. Diffuse Global Illumination with Temporally Coherent Light Propagation Volumes; Part IV. Shadows; Chapter 1. Variance Shadow Maps Light-Bleeding Reduction Tricks; Chapter 2. Fast Soft Shadows via Adaptive Shadow Maps; Chapter 3. Adaptive Volumetric Shadow Maps. Chapter 4. Fast Soft Shadows with Temporal CoherenceChapter 5. Mipmapped Screen-Space Soft Shadows; Part V. Handheld Devices; Chapter 1. A Shader-Based eBook Renderer; Chapter 2. Post-Processing Effects on Mobile Devices; Chapter 3. Shader-Based Water Effects; Part VI. 3D Engine Design; Chapter 1. Practical, Dynamic Visibility for Games; Chapter 2. Shader AmortizationFront cover; Contents; Acknowledgments; Web Materials; Part I. Geometry Manipulation; Chapter 1. Terrain and Ocean Rendering with Hardware Tessellation; Chapter 2. Practical and Realistic Facial Wrinkles Animation; Chapter 3. Procedural Content Generation on the GPU; Part II. Rendering; Chapter 1. Pre-Integrated Skin Shading; Chapter 2. Implementing Fur Using Deferred Shading; Chapter 3. Large-Scale Terrain Rendering for Outdoor Games; Chapter 4. Practical Morphological Antialiasing; Chapter 5. Volume Decals; Part III. Global Illumination Effects. Chapter 1. Temporal Screen-Space Ambient OcclusionChapter 2. Level-of-Detail and Streaming Optimized Irradiance Normal Mapping; Chapter 3. Real-Time One-Bounce Indirect Illumination and Shadows using Ray Tracing; Chapter 4. Real-Time Approximation of Light Transport in Translucent Homogenous Media; Chapter 5. Diffuse Global Illumination with Temporally Coherent Light Propagation Volumes; Part IV. Shadows; Chapter 1. Variance Shadow Maps Light-Bleeding Reduction Tricks; Chapter 2. Fast Soft Shadows via Adaptive Shadow Maps; Chapter 3. Adaptive Volumetric Shadow Maps. Chapter 4. Fast Soft Shadows with Temporal CoherenceChapter 5. Mipmapped Screen-Space Soft Shadows; Part V. Handheld Devices; Chapter 1. A Shader-Based eBook Renderer; Chapter 2. Post-Processing Effects on Mobile Devices; Chapter 3. Shader-Based Water Effects; Part VI. 3D Engine Design; Chapter 1. Practical, Dynamic Visibility for Games; Chapter 2. Shader Amortization using Pixel Quad Message Passing; Chapter 2. A Rendering Pipeline for Real-Time Crowds; Part VII. GPGPU; Chapter 1. 2D Distance Field Generation with the GPU. Chapter 2. Order-Independent Transparency using Per-Pixel Linked ListsChapter 3. Simple and Fast Fluids; Chapter 4. A Fast Poisson Solver for OpenCL using Multigrid Methods; Contributors; Back cover. … (more)
- Publisher Details:
- Natick, Massachusetts : AK Peters, Ltd
- Publication Date:
- 2016
- Copyright Date:
- 2011
- Extent:
- 1 online resource, illustrations (some color)
- Subjects:
- 006.6
Rendering (Computer graphics)
Graphics processing units -- Programming
Computer graphics
Real-time data processing
Digital video
Electronic books - Languages:
- English
- ISBNs:
- 9781439865606
1439865604 - Related ISBNs:
- 9781568817187
- Notes:
- Note: Includes bibliographical references at the end of each chapters.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.216189
- Ingest File:
- 02_261.xml