The Complete guide to Blender graphics : computer modeling & animation /: computer modeling & animation. (2014)
- Record Type:
- Book
- Title:
- The Complete guide to Blender graphics : computer modeling & animation /: computer modeling & animation. (2014)
- Main Title:
- The Complete guide to Blender graphics : computer modeling & animation
- Further Information:
- Note: John M. Blain.
- Other Names:
- Blain, John M, 1942-
- Contents:
- The Blender Interface; The Blender Screen; The User Preferences Window; Preset Interface Arrangements; The 3D Window; Window Modes; Layers; Moving in 3D Space; The Blender View Menu; The Properties Window; Blender Controls; Blender Windows; Add-Ons; Multiple Scenes Navigation; Navigate and Save; Windows Explorer; The Append or Link Command; Packing Data; Importing Objects Creating and Editing Objects; Working with Basic Meshes; Placing Objects on the Screen; Edit Mode and Object Mode; Mesh Types; Cursor Placement; Moving Objects; Scaling Objects; Rotating Objects; Precision Manipulation; The Transformation Widget; Mesh Vertex Editing; Selecting Vertices; Edit Mode Selection Options; Creating Vertices; Center Points; Object Display; Smooth and Flat Shading Options; Extruding Shapes; Proportional Vertex Editing; Creating Ground; Edge Loop Selection; Joining and Separating Meshes; Deleting Vertices, Edges, or Faces; Adding Faces; Modifiers; The Knife Tool; Sculpt Mode Materials; Introduction to Materials; Material Settings; Material Buttons; Material Colors; Adding a New Material; The Preview Tab; The Diffuse Tab; The Specular Tab; The Hardness Value; Ramp Shaders; Transparency; Halo Settings; Vertex Painting; Materials and the GUI; The Outliner Window; Multiple Material Slots; Assigning Texture Color Textures; Introduction to Textures; Material Textures; Texture Display in the 3D Window; Texture Mapping; Displacement Mapping; Texture Surface Displacement; UV Texture Mapping;The Blender Interface; The Blender Screen; The User Preferences Window; Preset Interface Arrangements; The 3D Window; Window Modes; Layers; Moving in 3D Space; The Blender View Menu; The Properties Window; Blender Controls; Blender Windows; Add-Ons; Multiple Scenes Navigation; Navigate and Save; Windows Explorer; The Append or Link Command; Packing Data; Importing Objects Creating and Editing Objects; Working with Basic Meshes; Placing Objects on the Screen; Edit Mode and Object Mode; Mesh Types; Cursor Placement; Moving Objects; Scaling Objects; Rotating Objects; Precision Manipulation; The Transformation Widget; Mesh Vertex Editing; Selecting Vertices; Edit Mode Selection Options; Creating Vertices; Center Points; Object Display; Smooth and Flat Shading Options; Extruding Shapes; Proportional Vertex Editing; Creating Ground; Edge Loop Selection; Joining and Separating Meshes; Deleting Vertices, Edges, or Faces; Adding Faces; Modifiers; The Knife Tool; Sculpt Mode Materials; Introduction to Materials; Material Settings; Material Buttons; Material Colors; Adding a New Material; The Preview Tab; The Diffuse Tab; The Specular Tab; The Hardness Value; Ramp Shaders; Transparency; Halo Settings; Vertex Painting; Materials and the GUI; The Outliner Window; Multiple Material Slots; Assigning Texture Color Textures; Introduction to Textures; Material Textures; Texture Display in the 3D Window; Texture Mapping; Displacement Mapping; Texture Surface Displacement; UV Texture Mapping; Selective UV Texture Mapping; Unwrapping with Seams; Texture Paint World Settings; Introduction to World Settings; Mist; Stars; Texture as Background; Image as Background; Image as Template Lighting and Cameras; Lighting Types and Settings; Lamp Settings; Cameras; Camera Settings Options; Camera Switching; Camera Tracking Rendering and Ray Tracing; Rendering an Image or Movie; Rendering a JPEG Image; Rendering a Movie File; Playback; More Movie File Rendering; Video Codecs; Making a Movie; Ray Tracing; Cycles Ray Trace Rendering Animation Basics; Introduction to Animation; Moving, Rotating, and Scaling; Viewing Your Animation; The Graph Editor Window; Editing the Curve; Other Types of Curves; Modifying Curves; Automatic Key Framing; Animating Other Features; Keying Sets; Wind Strength Animation; Animation Following Curves; Displacement Sound Animation Control 3D Text; Introduction to 3D Text; Creating 3D Text in Blender; The Object Data Button; Creating Text on a Curve; Converting Text to a Mesh Object; Converting Text to a Curve; Elefont 3D Text NURBS and Metashapes; Using NURBS; Creating a Lofted Tunnel; Metashapes Modifiers; Introduction to Modifiers; Modifier Stacks; Modifiers for Generating; Modifiers for Deforming; Modifiers for Simulating Particle Systems; Overview; Setting Up a Particle System; Particle Settings and Material Influence; The Particles Panel; Starting a Particle System; Material Influence on Particles; Particle Interaction; Wind; Sample Particle Settings; Keyed Particle Systems; Boids Particle Systems; Hair Particle Systems; The Assignment Tab Child/Parent Relationships and Constraints; Child/Parent Relationships; Introduction to Constraints; Transform Constraints; Tracking Constraints; Relationship Constraints; Duplicating along Curves; Extruding along Curves; The Follow Path Constraint Armatures; Adding an Armature; Single Bone Armatures; Armature Display Types; Multibone Armatures; Deforming a Mesh Object; Armature Modifiers; Humanoid Armatures; Disconnected Bones; Vertex Groups or Field of Influence; Inverse Kinematics; IK Constraint; Character Rigging Shape Key and Action Editors; Introduction; Shape Key Editor; Action Editor Fluid Simulation; Introduction to Fluid Simulation; Basic Setup (Scenario 1); Basic Setup (Scenario 2); Fluid Simulation with Particle Objects; Fluid Simulation with Control Objects Smoke Simulation; Smoke Generation; Creating Smoke from Scratch; Create a Domain; Smoke from a Mesh Object; Flow Object; Rendering; Domain Settings for Rendering; Material Buttons; Smoke Generation Settings; Using Particles; Fire; Color Ramp; Summary Nodes; Introduction to Nodes; Material Nodes; Texture Nodes; Compositing Nodes; Node Groups The Blender Game Engine; Introduction to the Game Engine; Game Animation; Rigid Bodies – Dynamics Making a Movie ; Making a Movie; The Video Editing Screen; Storyboard; Video Sequence Editor; Summary Drivers; Blender Drivers; Randomize Object Properties with Drivers; The Array Modifier; Shapes Keys; Randomizing Property Values Using Drivers; Python Script; Register the Script; Set Up the 3D Window; Rotation Driver Properties; Alternative Method for Activating Drivers; Another Method for Re-Evaluating Drivers; Scale Properties Driver; x -Axis Scale Driver (Scripted Expression); y -Axis Scale Driver (Max, Min, Sum, Average Values with Variable); z -Axis Scale Driver (Single Property with Variable); Material Property Drivers; Duplicating the Object Installing Add-Ons ; Finding the File; Installing the Python Script; Activating the Script; Using the Script Bibliography Appendix: Basic Blender Commands Index … (more)
- Edition:
- 2nd edition
- Publisher Details:
- Boca Raton : Taylor & Francis
- Publication Date:
- 2014
- Extent:
- 1 online resource (xxi, 551 pages ), color illustrations
- Subjects:
- 777/.7
Computer animation
Three-dimensional display systems
Computer graphics
COMPUTERS -- Computer Graphics
COMPUTERS -- Programming -- Games
Computer animation
Computer graphics
Three-dimensional display systems
Computeranimation
Computergrafik
3D-Grafik-Software
Blender 2.7 - Languages:
- English
- ISBNs:
- 9781482216646
1482216647 - Related ISBNs:
- 9781482216639
1482216639 - Notes:
- Note: Includes bibliographical references (page 509) and index.
Note: Description based on print version record. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.144097
- Ingest File:
- 01_035.xml