Autodesk 3ds Max 2010 : foundation for games /: foundation for games. (2012)
- Record Type:
- Book
- Title:
- Autodesk 3ds Max 2010 : foundation for games /: foundation for games. (2012)
- Main Title:
- Autodesk 3ds Max 2010 : foundation for games
- Further Information:
- Note: [primary authors, Donald Ott, Tyler Wanlass, Andy Livingston].
- Other Names:
- Ott, Donald
Wanlass, Tyler
Livingston, Andy
Autodesk, Inc. - Contents:
- Autodesk 3ds Max | Foundation | Table of ContentsProject 1Lesson 1 PrimitivesLesson 2 Adding DetailsLesson 3 Materials and Texture MapsLesson 4 Animation BasicsLesson 5 Working with Autodesk 3ds MaxProject 2Lesson 6 Editable Poly ModelingLesson 7 Adding DetailsLesson 8 Creating a SkeletonLesson 9 SkinningLesson 10 Morph TargetsProject 3Lesson 11 MaterialsLesson 12 MapsLesson 13 Unwrapping UVsLesson 14 Texturing the CharacterProject 4 Lesson 15 Walk CycleLesson 16 More AnimationLesson 17 Motion CaptureLesson 18 Motion MixerProject 5Lesson 19 The CameraLesson 20 Basic LightingLesson 21 mental rayLesson 22 - Rendering
- Publisher Details:
- Place of publication not identified : Focal Press
- Publication Date:
- 2012
- Extent:
- 1 online resource (352 pages)
- Subjects:
- 006.6/96
Computer animation - Languages:
- English
- ISBNs:
- 9781136137815
1136137815 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.91795
- Ingest File:
- 02_045.xml