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OpenGL 4.0 shading language cookbook : over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language /: over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language. (2011)
Record Type:
Book
Title:
OpenGL 4.0 shading language cookbook : over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language /: over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language. (2011)
Main Title:
OpenGL 4.0 shading language cookbook : over 60 highly focused, practical recipes to maximize your use of the OpenGL shading language
Getting started with GLSL 4.0 -- The basics of GLSL shaders -- Lighting, shading effects, and optimizations -- Using textures -- Image processing and screen space techniques -- Using geometry and tessellation shaders -- Shadows -- Using noise in shaders -- Animation and particles.
Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
Access Usage:
Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.