Music video games : performance, politics, and play /: performance, politics, and play. (2016)
- Record Type:
- Book
- Title:
- Music video games : performance, politics, and play /: performance, politics, and play. (2016)
- Main Title:
- Music video games : performance, politics, and play
- Further Information:
- Note: Edited by Michael Austin.
- Editors:
- Austin, Michael
- Contents:
- Introduction - Taking Note of Music Games (Michael Austin, Howard University, USA) Part One: Preludes & Overtures Chapter 1 - Simon : The Prelude to Modern Music Video Games (William M. Knoblauch, Finlandia University, USA) Chapter 1 - Mario Paint Composer and Musical (Re)Play on YouTube (Dana M. Plank, The Ohio State University, USA) Chapter 3 - Active Interfaces and Thematic Events in The Legend of Zelda: The Ocarina of Time (1998) (Stephanie Lind, Queen's University, Canada) Chapter 4 - Sample, Cycle, Sync: The Music Sequencer and its Influence on Music Video Games (Michael Austin, Howard University, USA) Part Two: Virtuosi, Virtues, & the Virtual Chapter 5 - Consumerism Hero: The 'Selling Out' of Guitar Hero and Rock Band (Mario A. Dozal, University of New Mexico, USA) Chapter 6 - Beat It! Playing the 'King of Pop' in Video Games (Melanie Fritsch, University of Bayreuth, Germany) Chapter 7 - Virtual Jam: A Critical Analysis of Virtual Music Game Environments (David Arditi, University of Texas at Arlington, USA) Part Three: Concerts, Collaboration, & Creativity Chapter 8 - Guitar Heroes in the Classroom: The Creative Potential of Music-Games (David Roesner, University of Kent, UK, Anna Paisley, Glasgow Caledonian University, UK, and Gianna Cassidy, Glasgow Caledonian University, UK) Chapter 9 - Rocksmith and the Shaping of Player Experience (Daniel O'Meara, Princeton University, USA Chapter 10 - Rhythm Sense: Modality and Enactive Perception in Rhythm Heaven (PeterIntroduction - Taking Note of Music Games (Michael Austin, Howard University, USA) Part One: Preludes & Overtures Chapter 1 - Simon : The Prelude to Modern Music Video Games (William M. Knoblauch, Finlandia University, USA) Chapter 1 - Mario Paint Composer and Musical (Re)Play on YouTube (Dana M. Plank, The Ohio State University, USA) Chapter 3 - Active Interfaces and Thematic Events in The Legend of Zelda: The Ocarina of Time (1998) (Stephanie Lind, Queen's University, Canada) Chapter 4 - Sample, Cycle, Sync: The Music Sequencer and its Influence on Music Video Games (Michael Austin, Howard University, USA) Part Two: Virtuosi, Virtues, & the Virtual Chapter 5 - Consumerism Hero: The 'Selling Out' of Guitar Hero and Rock Band (Mario A. Dozal, University of New Mexico, USA) Chapter 6 - Beat It! Playing the 'King of Pop' in Video Games (Melanie Fritsch, University of Bayreuth, Germany) Chapter 7 - Virtual Jam: A Critical Analysis of Virtual Music Game Environments (David Arditi, University of Texas at Arlington, USA) Part Three: Concerts, Collaboration, & Creativity Chapter 8 - Guitar Heroes in the Classroom: The Creative Potential of Music-Games (David Roesner, University of Kent, UK, Anna Paisley, Glasgow Caledonian University, UK, and Gianna Cassidy, Glasgow Caledonian University, UK) Chapter 9 - Rocksmith and the Shaping of Player Experience (Daniel O'Meara, Princeton University, USA Chapter 10 - Rhythm Sense: Modality and Enactive Perception in Rhythm Heaven (Peter Schultz, University of Chicago, USA) Chapter 11 - Pitching the Rhythm: Music Games for iPad (Nathan Fleshner, Stephen F. Austin State University, USA) Afterword - Toadofsky's Music Lessons (William Cheng, Dartmouth College, USA) Glossary of Gaming and Musical Terms About the Contributors Index of Games General Index. … (more)
- Publisher Details:
- London : Bloomsbury Academic
- Publication Date:
- 2016
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 781.54
Video game music -- History and criticism - Languages:
- English
- ISBNs:
- 9781501308505
9781501308499 - Related ISBNs:
- 9781501308529
9781501308536 - Notes:
- Note: Includes bibliographical references and index.
Note: Description based on CIP data; item not viewed. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.73055
- Ingest File:
- 02_069.xml