Videogames and art. (2013)
- Record Type:
- Book
- Title:
- Videogames and art. (2013)
- Main Title:
- Videogames and art
- Further Information:
- Note: Edited by Andy Clarke and Grethe Mitchell.
- Editors:
- (Writer on video games in art), Clarke, Andy
Mitchell, Grethe - Contents:
- ""Cover ""; ""Contents ""; ""Introduction ""; ""Section I ""; ""From Appropriation To Approximation ""; ""Meltdown ""; ""Videogames As Literary Devices ""; ""High-Performance Play: The Making Of Machinima ""; ""aȶCracking The Mazea?: Curatora?S Note ""; ""Section II""; ""Two Interviews With Brody Condon ""; ""In Conversation Fall 2003 And Spring 2012: Interviews With Joseph Delappe ""; ""Figures In A Landscape: In Conversation With Gibson/Martelli (Igloo) ""; ""The Idea Of Doing Nothing: An Interview With Tobias Bernstrup ""; ""Staying In To Play: The Works Of John Paul Bichard "" ""An Interview With Eddo Stern """"The Isometric Museum: The ""; ""Online Project (An Interview With Curators Katherine Isbister And Rainey Straus) ""; ""The Evolution Of A Gba Artist (2004) ""; ""From Fictional Videogame Stills To Time Travelling With Rosalind Brodsky, 1991a?2005 ""; ""Virtual Retrofit (Or What Makes Computer Gaming So Damn Racy?) ""; ""Perspective Engines: An Interview With Jodi ""; ""How Independent Game Development Looked In 2002 (An Interview With Julian Oliver And Kipper) "" ""Medieval Unreality: Initiating An Artistic Discourse On Albaniaa?S Blood Feud By Editing A First-Person Shooter Game """"Section III""; ""Should Videogames Be Viewed As Art? ""; ""Some Notes On Aesthetics In Japanese Videogames ""; ""The Computer As A Dollhouse (Excerpts) ""; ""Networking Power1: Videogame Structure From Concept Art ""; ""Fan Art As A Function Of Agency In ""; ""Fan Culture ""; ""Will""Cover ""; ""Contents ""; ""Introduction ""; ""Section I ""; ""From Appropriation To Approximation ""; ""Meltdown ""; ""Videogames As Literary Devices ""; ""High-Performance Play: The Making Of Machinima ""; ""aȶCracking The Mazea?: Curatora?S Note ""; ""Section II""; ""Two Interviews With Brody Condon ""; ""In Conversation Fall 2003 And Spring 2012: Interviews With Joseph Delappe ""; ""Figures In A Landscape: In Conversation With Gibson/Martelli (Igloo) ""; ""The Idea Of Doing Nothing: An Interview With Tobias Bernstrup ""; ""Staying In To Play: The Works Of John Paul Bichard "" ""An Interview With Eddo Stern """"The Isometric Museum: The ""; ""Online Project (An Interview With Curators Katherine Isbister And Rainey Straus) ""; ""The Evolution Of A Gba Artist (2004) ""; ""From Fictional Videogame Stills To Time Travelling With Rosalind Brodsky, 1991a?2005 ""; ""Virtual Retrofit (Or What Makes Computer Gaming So Damn Racy?) ""; ""Perspective Engines: An Interview With Jodi ""; ""How Independent Game Development Looked In 2002 (An Interview With Julian Oliver And Kipper) "" ""Medieval Unreality: Initiating An Artistic Discourse On Albaniaa?S Blood Feud By Editing A First-Person Shooter Game """"Section III""; ""Should Videogames Be Viewed As Art? ""; ""Some Notes On Aesthetics In Japanese Videogames ""; ""The Computer As A Dollhouse (Excerpts) ""; ""Networking Power1: Videogame Structure From Concept Art ""; ""Fan Art As A Function Of Agency In ""; ""Fan Culture ""; ""Will Computer Games Ever Be A Legitimate Art Form? ""; ""Notes On Contributors And Artists "" … (more)
- Edition:
- Second edition
- Publisher Details:
- Bristol, UK : Intellect
- Publication Date:
- 2013
- Extent:
- 1 online resource, illustrations
- Subjects:
- 776
Computer art
Video games in art
Video games -- Design
Computer graphics
Digital art
Video games in art
Video games
Computer art
Computer graphics
Video games -- Design
Video games in art
Electronic books - Languages:
- English
- ISBNs:
- 1783201320
9781783201327
9781783201310
1783201312 - Related ISBNs:
- 9781841504193
184150419X - Notes:
- Note: Includes bibliographical references.
Note: Online resource; title from digital title page (viewed on Feb. 10, 2014). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.56616
- Ingest File:
- 01_114.xml