Understanding digital games. (2006)
- Record Type:
- Book
- Title:
- Understanding digital games. (2006)
- Main Title:
- Understanding digital games
- Further Information:
- Note: Edited by Jason Rutter and Jo Bryce.
- Other Names:
- Rutter, Jason, 1969-
Bryce, Jo - Contents:
- PART ONE: HISTORY AND PRODUCTION; A History of Digital Games - John Kirriemuir; The Business of Making Digital Games - Aphra Kerr; The Economics of Digital Games - Alberto Alvisi; A Player-centred Approach to Digital Game Design - Jon Sykes; PART TWO: THEORIES AND APPROACHES; Literary Theory and Digital Games - Julian K Cklich; Film Studies and Digital Games - Geoff King and Tanya Krzywinska; Digital Games as New Media - Seth Giddings and Helen Kennedy; Cultural Studies and Digital Games - Garry Crawford and Jason Rutter; Community, Identity and Digital Games - Martin Hand and Karenza Moore; PART THREE: KEY DEBATES; Digital Games and Gender - Jo Bryce and Jason Rutter; Digital Games and the Violence Debate - Jo Bryce and Jason Rutter; Digital Games and Education - Timothy Dumbleton and John Kirriemuir;
- Publisher Details:
- London : SAGE Publications Ltd
- Publication Date:
- 2006
- Extent:
- 1 online resource (272 pages)
- Subjects:
- 794.8
Computer games - Languages:
- English
- ISBNs:
- 9781446235966
1446235963 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.27948
- Ingest File:
- 02_094.xml