Digital representations of the real world : how to capture, model, and render visual reality /: how to capture, model, and render visual reality. (2015)
- Record Type:
- Book
- Title:
- Digital representations of the real world : how to capture, model, and render visual reality /: how to capture, model, and render visual reality. (2015)
- Main Title:
- Digital representations of the real world : how to capture, model, and render visual reality
- Further Information:
- Note: Edited by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt.
- Editors:
- Magnor, Marcus A (Marcus Andreas), 1972-
Grau, Oliver
Sorkine-Hornung, Olga
Theobalt, Christian - Contents:
- Acquiring the Real World; Camera Sensor Pipeline Jan Kautz, Hendrik P.A. Lensch, Céline Loscos, and Philippe Bekaert; Stereo and Multi-View Video Laurent Lucas, Céline Loscos, Philippe Bekaert, and Adrian Hilton; Omni-Directional Video Peter Eisert and Philippe Bekaert ; Range Imaging Andreas Kolb and Fabrizio Pece ; Plenoptic Cameras Bastian Goldlücke, Oliver Klehm, Sven Wanner, and Elmar Eisemann ; Illumination and Light Transport Martin Fuchs and Hendrik P.A. Lensch Reconstruction—Data Processing Techniques; Camera Registration from Images and Video Jan-Michael Frahm and Enrique Dunn ; Reconstruction of Dense Correspondences Martin Eisemann, Jan-Michael Frahm, Yannick Remion, and Muhannad Ismaël; Sensor Fusion Andreas Kolb, Jiejie Zhu, and Ruigang Yang ; Mesh Reconstruction from a Point Cloud Tamy Boubekeur ; Reconstruction of Human Motion Yebin Liu, Juergen Gall, Céline Loscos, and Qionghai Dai ; Dynamic Geometry Reconstruction Edmond Boyer, Adrian Hilton, and Céline Loscos Modeling Reality ; Rigging Captured Meshes Kiran Varanasi and Edilson de Aguiar ; Statistical Human Body Modeling Stefanie Wuhrer, Leonid German, and Bodo Rosenhahn ; Cloth Modeling Anna Hilsmann, Michael Stengel, and Lorenz Rogge ; Video-Based Character Animation Dan Casas, Peng Huang, and Adrian Hilton Authentic Rendering, Display, and Perception; Image- and Video-Based Rendering Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, and Martin Eisemann; Stereo 3D and Viewing Experience Kai Ruhl ;Acquiring the Real World; Camera Sensor Pipeline Jan Kautz, Hendrik P.A. Lensch, Céline Loscos, and Philippe Bekaert; Stereo and Multi-View Video Laurent Lucas, Céline Loscos, Philippe Bekaert, and Adrian Hilton; Omni-Directional Video Peter Eisert and Philippe Bekaert ; Range Imaging Andreas Kolb and Fabrizio Pece ; Plenoptic Cameras Bastian Goldlücke, Oliver Klehm, Sven Wanner, and Elmar Eisemann ; Illumination and Light Transport Martin Fuchs and Hendrik P.A. Lensch Reconstruction—Data Processing Techniques; Camera Registration from Images and Video Jan-Michael Frahm and Enrique Dunn ; Reconstruction of Dense Correspondences Martin Eisemann, Jan-Michael Frahm, Yannick Remion, and Muhannad Ismaël; Sensor Fusion Andreas Kolb, Jiejie Zhu, and Ruigang Yang ; Mesh Reconstruction from a Point Cloud Tamy Boubekeur ; Reconstruction of Human Motion Yebin Liu, Juergen Gall, Céline Loscos, and Qionghai Dai ; Dynamic Geometry Reconstruction Edmond Boyer, Adrian Hilton, and Céline Loscos Modeling Reality ; Rigging Captured Meshes Kiran Varanasi and Edilson de Aguiar ; Statistical Human Body Modeling Stefanie Wuhrer, Leonid German, and Bodo Rosenhahn ; Cloth Modeling Anna Hilsmann, Michael Stengel, and Lorenz Rogge ; Video-Based Character Animation Dan Casas, Peng Huang, and Adrian Hilton Authentic Rendering, Display, and Perception; Image- and Video-Based Rendering Christian Lipski, Anna Hilsmann, Carsten Dachsbacher, and Martin Eisemann; Stereo 3D and Viewing Experience Kai Ruhl ; Visual Quality Assessment Holly Rushmeier Applications; Facial Capture and Animation in Visual Effects Darren Cosker, Peter Eisert, and Volker Helzle ; Television and Live Broadcasting Graham Thomas, Philippe Bekaert, and Robert Dawes ; Web-Based Delivery of 3D Mesh Data Max Limper, Johannes Behr, and Dieter W. Fellner ; Virtual Production Volker Helzle, Oliver Grau, and Thomas Knop Bibliography Index … (more)
- Edition:
- 1st
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2015
- Extent:
- 1 online resource, illustrations (colour)
- Subjects:
- 006.693
Computer animation
Three-dimensional imaging - Languages:
- English
- ISBNs:
- 9781482243826
- Related ISBNs:
- 9781482243819
- Notes:
- Note: Description based on CIP data; item not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.140909
- Ingest File:
- 02_153.xml