1. Gamification as a tool for engaging student learning: A field experiment with a gamified app. (March 2019) Authors: Welbers, Kasper; Konijn, Elly A; Burgers, Christian; de Vaate, Anna Bij; Eden, Allison; Brugman, Britta C Journal: E-Learning and digital media Issue: Volume 16:Number 2(2019) Page Start: 92 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗